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c++ Overwriting keyboard input
What are the differences between a pointer variable and a reference variable in C++?How can I profile C++ code running on Linux?The Definitive C++ Book Guide and ListWhat is the effect of extern “C” in C++?What is the “-->” operator in C++?Why do we need virtual functions in C++?Easiest way to convert int to string in C++C++11 introduced a standardized memory model. What does it mean? And how is it going to affect C++ programming?Why is reading lines from stdin much slower in C++ than Python?Replacing a 32-bit loop counter with 64-bit introduces crazy performance deviations
I want to make a program that fires a event every time the user presses a key but i also want to if possible completely deny the keyboard input from happening. For example: "The user presses the "Y" key but it is blocked from triggering whatever the "Y" key does (In this case typing "y")"
Can anyone point me in the right direction and tell me if this is even possible? Thanks.
c++
add a comment |
I want to make a program that fires a event every time the user presses a key but i also want to if possible completely deny the keyboard input from happening. For example: "The user presses the "Y" key but it is blocked from triggering whatever the "Y" key does (In this case typing "y")"
Can anyone point me in the right direction and tell me if this is even possible? Thanks.
c++
ncurses. See this guide for example
– JETM
Mar 7 at 12:56
1
C++ by itself doesn't deal with keyboards and keys. C++ can interface with your OS which may or may not have required APIs.
– n.m.
Mar 7 at 12:58
add a comment |
I want to make a program that fires a event every time the user presses a key but i also want to if possible completely deny the keyboard input from happening. For example: "The user presses the "Y" key but it is blocked from triggering whatever the "Y" key does (In this case typing "y")"
Can anyone point me in the right direction and tell me if this is even possible? Thanks.
c++
I want to make a program that fires a event every time the user presses a key but i also want to if possible completely deny the keyboard input from happening. For example: "The user presses the "Y" key but it is blocked from triggering whatever the "Y" key does (In this case typing "y")"
Can anyone point me in the right direction and tell me if this is even possible? Thanks.
c++
c++
asked Mar 7 at 12:53
Robin WithesRobin Withes
132
132
ncurses. See this guide for example
– JETM
Mar 7 at 12:56
1
C++ by itself doesn't deal with keyboards and keys. C++ can interface with your OS which may or may not have required APIs.
– n.m.
Mar 7 at 12:58
add a comment |
ncurses. See this guide for example
– JETM
Mar 7 at 12:56
1
C++ by itself doesn't deal with keyboards and keys. C++ can interface with your OS which may or may not have required APIs.
– n.m.
Mar 7 at 12:58
ncurses. See this guide for example
– JETM
Mar 7 at 12:56
ncurses. See this guide for example
– JETM
Mar 7 at 12:56
1
1
C++ by itself doesn't deal with keyboards and keys. C++ can interface with your OS which may or may not have required APIs.
– n.m.
Mar 7 at 12:58
C++ by itself doesn't deal with keyboards and keys. C++ can interface with your OS which may or may not have required APIs.
– n.m.
Mar 7 at 12:58
add a comment |
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ncurses. See this guide for example
– JETM
Mar 7 at 12:56
1
C++ by itself doesn't deal with keyboards and keys. C++ can interface with your OS which may or may not have required APIs.
– n.m.
Mar 7 at 12:58