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Packaging electron app with jenkins and electron-packager



The Next CEO of Stack Overflowelectron-packager and gloabl electron moduleHow to restart Jenkins manually?Electron Packager - set App Icons for OSX & WindowsElectron packaging apps issues- license and node.dllelectron command failed: npm prune --productionPackaging WIN app on OSX triggers request for Wine install. Why?Setting platform dependant icon via electron-forge electronPackagerConfigIs it possible to NEST .asar archives within Electron apps?Electron package no windowThe ordinal 345 could not be located in the dynamic link librarywhat is the command code for 64bit windows electron js?










0















I'm trying to automate the build of an electron app using Jenkins. Before I did it using electron-packager directly on a windows PC (because the app is intended to be used in windows) but now I get the error :



15:55:32 Packaging app for platform win32 ia32 using electron v1.8.7
15:55:36 WARNING: Found 'electron' but not as a devDependency, pruning anyway
15:56:21 Could not find "wine" on your system.
15:56:21
15:56:21 Wine is required to use the appCopyright, appVersion, buildVersion, icon, and
15:56:21 win32metadata parameters for Windows targets.
15:56:21
15:56:21 Make sure that the "wine" executable is in your PATH.
15:56:21
15:56:21 See https://github.com/electron-userland/electron-packager#building-windows-apps-from-non-windows-platforms for details.


Packaging script (defined in package.json)



electron-packager . test-app --overwrite --asar --platform=win32 --arch=ia32 --prune=true --out=release-builds


My question is, how can I make wine inside Jenkins work ?










share|improve this question
























  • Can you show your code for packaging?

    – Mayank Vadiya
    Mar 7 at 21:11











  • Do you mean the one I have to define in package.json for electron-packager? I added it.

    – sie
    Mar 13 at 7:26















0















I'm trying to automate the build of an electron app using Jenkins. Before I did it using electron-packager directly on a windows PC (because the app is intended to be used in windows) but now I get the error :



15:55:32 Packaging app for platform win32 ia32 using electron v1.8.7
15:55:36 WARNING: Found 'electron' but not as a devDependency, pruning anyway
15:56:21 Could not find "wine" on your system.
15:56:21
15:56:21 Wine is required to use the appCopyright, appVersion, buildVersion, icon, and
15:56:21 win32metadata parameters for Windows targets.
15:56:21
15:56:21 Make sure that the "wine" executable is in your PATH.
15:56:21
15:56:21 See https://github.com/electron-userland/electron-packager#building-windows-apps-from-non-windows-platforms for details.


Packaging script (defined in package.json)



electron-packager . test-app --overwrite --asar --platform=win32 --arch=ia32 --prune=true --out=release-builds


My question is, how can I make wine inside Jenkins work ?










share|improve this question
























  • Can you show your code for packaging?

    – Mayank Vadiya
    Mar 7 at 21:11











  • Do you mean the one I have to define in package.json for electron-packager? I added it.

    – sie
    Mar 13 at 7:26













0












0








0








I'm trying to automate the build of an electron app using Jenkins. Before I did it using electron-packager directly on a windows PC (because the app is intended to be used in windows) but now I get the error :



15:55:32 Packaging app for platform win32 ia32 using electron v1.8.7
15:55:36 WARNING: Found 'electron' but not as a devDependency, pruning anyway
15:56:21 Could not find "wine" on your system.
15:56:21
15:56:21 Wine is required to use the appCopyright, appVersion, buildVersion, icon, and
15:56:21 win32metadata parameters for Windows targets.
15:56:21
15:56:21 Make sure that the "wine" executable is in your PATH.
15:56:21
15:56:21 See https://github.com/electron-userland/electron-packager#building-windows-apps-from-non-windows-platforms for details.


Packaging script (defined in package.json)



electron-packager . test-app --overwrite --asar --platform=win32 --arch=ia32 --prune=true --out=release-builds


My question is, how can I make wine inside Jenkins work ?










share|improve this question
















I'm trying to automate the build of an electron app using Jenkins. Before I did it using electron-packager directly on a windows PC (because the app is intended to be used in windows) but now I get the error :



15:55:32 Packaging app for platform win32 ia32 using electron v1.8.7
15:55:36 WARNING: Found 'electron' but not as a devDependency, pruning anyway
15:56:21 Could not find "wine" on your system.
15:56:21
15:56:21 Wine is required to use the appCopyright, appVersion, buildVersion, icon, and
15:56:21 win32metadata parameters for Windows targets.
15:56:21
15:56:21 Make sure that the "wine" executable is in your PATH.
15:56:21
15:56:21 See https://github.com/electron-userland/electron-packager#building-windows-apps-from-non-windows-platforms for details.


Packaging script (defined in package.json)



electron-packager . test-app --overwrite --asar --platform=win32 --arch=ia32 --prune=true --out=release-builds


My question is, how can I make wine inside Jenkins work ?







jenkins electron wine






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 13 at 7:26







sie

















asked Mar 7 at 15:19









siesie

4610




4610












  • Can you show your code for packaging?

    – Mayank Vadiya
    Mar 7 at 21:11











  • Do you mean the one I have to define in package.json for electron-packager? I added it.

    – sie
    Mar 13 at 7:26

















  • Can you show your code for packaging?

    – Mayank Vadiya
    Mar 7 at 21:11











  • Do you mean the one I have to define in package.json for electron-packager? I added it.

    – sie
    Mar 13 at 7:26
















Can you show your code for packaging?

– Mayank Vadiya
Mar 7 at 21:11





Can you show your code for packaging?

– Mayank Vadiya
Mar 7 at 21:11













Do you mean the one I have to define in package.json for electron-packager? I added it.

– sie
Mar 13 at 7:26





Do you mean the one I have to define in package.json for electron-packager? I added it.

– sie
Mar 13 at 7:26












1 Answer
1






active

oldest

votes


















0














The short answer is that you can use the electron-packager API more effectively when trying to run in a build script/Jenkins environment. At least, that is what I found. This allows you to configure and parameterize your building much more succinctly.



In our case, we wrapped the electron-packager in a nice gulp script to make it build nicely and to be nicely callable from Jenkins.



This link might give you a sense of how to go about it and the standard components that would be good to use:



Example of Building an Electron app with electron-packager






share|improve this answer























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    1 Answer
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    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    0














    The short answer is that you can use the electron-packager API more effectively when trying to run in a build script/Jenkins environment. At least, that is what I found. This allows you to configure and parameterize your building much more succinctly.



    In our case, we wrapped the electron-packager in a nice gulp script to make it build nicely and to be nicely callable from Jenkins.



    This link might give you a sense of how to go about it and the standard components that would be good to use:



    Example of Building an Electron app with electron-packager






    share|improve this answer



























      0














      The short answer is that you can use the electron-packager API more effectively when trying to run in a build script/Jenkins environment. At least, that is what I found. This allows you to configure and parameterize your building much more succinctly.



      In our case, we wrapped the electron-packager in a nice gulp script to make it build nicely and to be nicely callable from Jenkins.



      This link might give you a sense of how to go about it and the standard components that would be good to use:



      Example of Building an Electron app with electron-packager






      share|improve this answer

























        0












        0








        0







        The short answer is that you can use the electron-packager API more effectively when trying to run in a build script/Jenkins environment. At least, that is what I found. This allows you to configure and parameterize your building much more succinctly.



        In our case, we wrapped the electron-packager in a nice gulp script to make it build nicely and to be nicely callable from Jenkins.



        This link might give you a sense of how to go about it and the standard components that would be good to use:



        Example of Building an Electron app with electron-packager






        share|improve this answer













        The short answer is that you can use the electron-packager API more effectively when trying to run in a build script/Jenkins environment. At least, that is what I found. This allows you to configure and parameterize your building much more succinctly.



        In our case, we wrapped the electron-packager in a nice gulp script to make it build nicely and to be nicely callable from Jenkins.



        This link might give you a sense of how to go about it and the standard components that would be good to use:



        Example of Building an Electron app with electron-packager







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Mar 14 at 1:32









        Kim GentesKim Gentes

        540821




        540821





























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