CompletableFuture join() causing main thread hang“implements Runnable” vs “extends Thread” in JavaWhat is a daemon thread in Java?Can't execute jar- file: “no main manifest attribute”How to check if current thread is not main threadIOS semaphore_wait_trap on main thread causing hang in UIWhat does “Could not find or load main class” mean?Sharing array of bins between threadsWhy CompletableFuture 's thenAccept() not running on the main threadJava's CompletableFuture and ThreadsHow to handle CompletableFuture Threads in loops

GraphicsGrid with a Label for each Column and Row

Why did the HMS Bounty go back to a time when whales are already rare?

why `nmap 192.168.1.97` returns less services than `nmap 127.0.0.1`?

Problem with TransformedDistribution

250 Floor Tower

Freedom of speech and where it applies

Is it improper etiquette to ask your opponent what his/her rating is before the game?

Is this toilet slogan correct usage of the English language?

How can Trident be so inexpensive? Will it orbit Triton or just do a (slow) flyby?

Fear of getting stuck on one programming language / technology that is not used in my country

copy and scale one figure (wheel)

How can "mimic phobia" be cured or prevented?

WiFi Thermostat, No C Terminal on Furnace

Should I outline or discovery write my stories?

What is this cable/device?

Is it possible to put a rectangle as background in the author section?

"Spoil" vs "Ruin"

How should I respond when I lied about my education and the company finds out through background check?

What is this called? Old film camera viewer?

Why electric field inside a cavity of a non-conducting sphere not zero?

Is there a single word describing earning money through any means?

Why did the EU agree to delay the Brexit deadline?

How to indicate a cut out for a product window

Has any country ever had 2 former presidents in jail simultaneously?



CompletableFuture join() causing main thread hang


“implements Runnable” vs “extends Thread” in JavaWhat is a daemon thread in Java?Can't execute jar- file: “no main manifest attribute”How to check if current thread is not main threadIOS semaphore_wait_trap on main thread causing hang in UIWhat does “Could not find or load main class” mean?Sharing array of bins between threadsWhy CompletableFuture 's thenAccept() not running on the main threadJava's CompletableFuture and ThreadsHow to handle CompletableFuture Threads in loops













1















I have two blocks of code that seem to be causing the main server thread to hang, but Im really not sure why it's hanging...



public static synchronized CompletableFuture<Void> saveAllToDatabase() 
return CompletableFuture.runAsync(() ->
for (UUID u : timeMap.keySet())
saveUUIDToDatabase(u).join(); //This is PlaytimeManager:217

);


public static synchronized CompletableFuture<Void> saveUUIDToDatabase(UUID uuid)
return CompletableFuture.runAsync(() ->
if (timeMap.get(uuid) == null) return;
long l = getTime(uuid);
long p = getPoints(uuid).join(); //This is PlaytimeManager:199
Playtime.getData().save(uuid, l, p);
);


public static CompletableFuture<Long> getPoints(UUID u)
Database d = Playtime.getData();
return CompletableFuture.supplyAsync(() ->
if (d.isSaved(u)) return getCachedPoints(u) == 0 ? d.getPlayer(u).getPoints() : getCachedPoints(u);
return getCachedPoints(u);
);



The #join() methods are causing the hanging, but they're wrapped in an async CompletableFuture so I'm unsure how exactly it's hanging...



The stack trace:
https://pastebin.com/5QhJPPhn










share|improve this question
























  • What is the returning type for getPoints(uuid) method?

    – Bukharov Sergey
    Mar 7 at 7:31











  • It returns a CompletableFuture<Long>. Code updated in original post with the getPoints method

    – James Andrew
    Mar 7 at 7:37












  • tried with minimum code and removed dependent modules, works fine for me public static synchronized CompletableFuture<Void> saveAllToDatabase() return CompletableFuture.runAsync(() -> for (UUID u : timeMap.keySet()) saveUUIDToDatabase(u).join(); //This is PlaytimeManager:217 );

    – dkb
    Mar 7 at 8:48












  • public static synchronized CompletableFuture<Void> saveUUIDToDatabase(UUID uuid) return CompletableFuture.runAsync(() -> long p = getPoints(uuid).join(); //This is PlaytimeManager:199 System.out.println(uuid.toString() + ":" + p); );

    – dkb
    Mar 7 at 8:49











  • public static CompletableFuture<Long> getPoints(UUID u) return CompletableFuture.supplyAsync(() -> 10L);

    – dkb
    Mar 7 at 8:49















1















I have two blocks of code that seem to be causing the main server thread to hang, but Im really not sure why it's hanging...



public static synchronized CompletableFuture<Void> saveAllToDatabase() 
return CompletableFuture.runAsync(() ->
for (UUID u : timeMap.keySet())
saveUUIDToDatabase(u).join(); //This is PlaytimeManager:217

);


public static synchronized CompletableFuture<Void> saveUUIDToDatabase(UUID uuid)
return CompletableFuture.runAsync(() ->
if (timeMap.get(uuid) == null) return;
long l = getTime(uuid);
long p = getPoints(uuid).join(); //This is PlaytimeManager:199
Playtime.getData().save(uuid, l, p);
);


public static CompletableFuture<Long> getPoints(UUID u)
Database d = Playtime.getData();
return CompletableFuture.supplyAsync(() ->
if (d.isSaved(u)) return getCachedPoints(u) == 0 ? d.getPlayer(u).getPoints() : getCachedPoints(u);
return getCachedPoints(u);
);



The #join() methods are causing the hanging, but they're wrapped in an async CompletableFuture so I'm unsure how exactly it's hanging...



The stack trace:
https://pastebin.com/5QhJPPhn










share|improve this question
























  • What is the returning type for getPoints(uuid) method?

    – Bukharov Sergey
    Mar 7 at 7:31











  • It returns a CompletableFuture<Long>. Code updated in original post with the getPoints method

    – James Andrew
    Mar 7 at 7:37












  • tried with minimum code and removed dependent modules, works fine for me public static synchronized CompletableFuture<Void> saveAllToDatabase() return CompletableFuture.runAsync(() -> for (UUID u : timeMap.keySet()) saveUUIDToDatabase(u).join(); //This is PlaytimeManager:217 );

    – dkb
    Mar 7 at 8:48












  • public static synchronized CompletableFuture<Void> saveUUIDToDatabase(UUID uuid) return CompletableFuture.runAsync(() -> long p = getPoints(uuid).join(); //This is PlaytimeManager:199 System.out.println(uuid.toString() + ":" + p); );

    – dkb
    Mar 7 at 8:49











  • public static CompletableFuture<Long> getPoints(UUID u) return CompletableFuture.supplyAsync(() -> 10L);

    – dkb
    Mar 7 at 8:49













1












1








1


1






I have two blocks of code that seem to be causing the main server thread to hang, but Im really not sure why it's hanging...



public static synchronized CompletableFuture<Void> saveAllToDatabase() 
return CompletableFuture.runAsync(() ->
for (UUID u : timeMap.keySet())
saveUUIDToDatabase(u).join(); //This is PlaytimeManager:217

);


public static synchronized CompletableFuture<Void> saveUUIDToDatabase(UUID uuid)
return CompletableFuture.runAsync(() ->
if (timeMap.get(uuid) == null) return;
long l = getTime(uuid);
long p = getPoints(uuid).join(); //This is PlaytimeManager:199
Playtime.getData().save(uuid, l, p);
);


public static CompletableFuture<Long> getPoints(UUID u)
Database d = Playtime.getData();
return CompletableFuture.supplyAsync(() ->
if (d.isSaved(u)) return getCachedPoints(u) == 0 ? d.getPlayer(u).getPoints() : getCachedPoints(u);
return getCachedPoints(u);
);



The #join() methods are causing the hanging, but they're wrapped in an async CompletableFuture so I'm unsure how exactly it's hanging...



The stack trace:
https://pastebin.com/5QhJPPhn










share|improve this question
















I have two blocks of code that seem to be causing the main server thread to hang, but Im really not sure why it's hanging...



public static synchronized CompletableFuture<Void> saveAllToDatabase() 
return CompletableFuture.runAsync(() ->
for (UUID u : timeMap.keySet())
saveUUIDToDatabase(u).join(); //This is PlaytimeManager:217

);


public static synchronized CompletableFuture<Void> saveUUIDToDatabase(UUID uuid)
return CompletableFuture.runAsync(() ->
if (timeMap.get(uuid) == null) return;
long l = getTime(uuid);
long p = getPoints(uuid).join(); //This is PlaytimeManager:199
Playtime.getData().save(uuid, l, p);
);


public static CompletableFuture<Long> getPoints(UUID u)
Database d = Playtime.getData();
return CompletableFuture.supplyAsync(() ->
if (d.isSaved(u)) return getCachedPoints(u) == 0 ? d.getPlayer(u).getPoints() : getCachedPoints(u);
return getCachedPoints(u);
);



The #join() methods are causing the hanging, but they're wrapped in an async CompletableFuture so I'm unsure how exactly it's hanging...



The stack trace:
https://pastebin.com/5QhJPPhn







java asynchronous hang completable-future






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 7 at 7:38







James Andrew

















asked Mar 7 at 6:07









James AndrewJames Andrew

7219




7219












  • What is the returning type for getPoints(uuid) method?

    – Bukharov Sergey
    Mar 7 at 7:31











  • It returns a CompletableFuture<Long>. Code updated in original post with the getPoints method

    – James Andrew
    Mar 7 at 7:37












  • tried with minimum code and removed dependent modules, works fine for me public static synchronized CompletableFuture<Void> saveAllToDatabase() return CompletableFuture.runAsync(() -> for (UUID u : timeMap.keySet()) saveUUIDToDatabase(u).join(); //This is PlaytimeManager:217 );

    – dkb
    Mar 7 at 8:48












  • public static synchronized CompletableFuture<Void> saveUUIDToDatabase(UUID uuid) return CompletableFuture.runAsync(() -> long p = getPoints(uuid).join(); //This is PlaytimeManager:199 System.out.println(uuid.toString() + ":" + p); );

    – dkb
    Mar 7 at 8:49











  • public static CompletableFuture<Long> getPoints(UUID u) return CompletableFuture.supplyAsync(() -> 10L);

    – dkb
    Mar 7 at 8:49

















  • What is the returning type for getPoints(uuid) method?

    – Bukharov Sergey
    Mar 7 at 7:31











  • It returns a CompletableFuture<Long>. Code updated in original post with the getPoints method

    – James Andrew
    Mar 7 at 7:37












  • tried with minimum code and removed dependent modules, works fine for me public static synchronized CompletableFuture<Void> saveAllToDatabase() return CompletableFuture.runAsync(() -> for (UUID u : timeMap.keySet()) saveUUIDToDatabase(u).join(); //This is PlaytimeManager:217 );

    – dkb
    Mar 7 at 8:48












  • public static synchronized CompletableFuture<Void> saveUUIDToDatabase(UUID uuid) return CompletableFuture.runAsync(() -> long p = getPoints(uuid).join(); //This is PlaytimeManager:199 System.out.println(uuid.toString() + ":" + p); );

    – dkb
    Mar 7 at 8:49











  • public static CompletableFuture<Long> getPoints(UUID u) return CompletableFuture.supplyAsync(() -> 10L);

    – dkb
    Mar 7 at 8:49
















What is the returning type for getPoints(uuid) method?

– Bukharov Sergey
Mar 7 at 7:31





What is the returning type for getPoints(uuid) method?

– Bukharov Sergey
Mar 7 at 7:31













It returns a CompletableFuture<Long>. Code updated in original post with the getPoints method

– James Andrew
Mar 7 at 7:37






It returns a CompletableFuture<Long>. Code updated in original post with the getPoints method

– James Andrew
Mar 7 at 7:37














tried with minimum code and removed dependent modules, works fine for me public static synchronized CompletableFuture<Void> saveAllToDatabase() return CompletableFuture.runAsync(() -> for (UUID u : timeMap.keySet()) saveUUIDToDatabase(u).join(); //This is PlaytimeManager:217 );

– dkb
Mar 7 at 8:48






tried with minimum code and removed dependent modules, works fine for me public static synchronized CompletableFuture<Void> saveAllToDatabase() return CompletableFuture.runAsync(() -> for (UUID u : timeMap.keySet()) saveUUIDToDatabase(u).join(); //This is PlaytimeManager:217 );

– dkb
Mar 7 at 8:48














public static synchronized CompletableFuture<Void> saveUUIDToDatabase(UUID uuid) return CompletableFuture.runAsync(() -> long p = getPoints(uuid).join(); //This is PlaytimeManager:199 System.out.println(uuid.toString() + ":" + p); );

– dkb
Mar 7 at 8:49





public static synchronized CompletableFuture<Void> saveUUIDToDatabase(UUID uuid) return CompletableFuture.runAsync(() -> long p = getPoints(uuid).join(); //This is PlaytimeManager:199 System.out.println(uuid.toString() + ":" + p); );

– dkb
Mar 7 at 8:49













public static CompletableFuture<Long> getPoints(UUID u) return CompletableFuture.supplyAsync(() -> 10L);

– dkb
Mar 7 at 8:49





public static CompletableFuture<Long> getPoints(UUID u) return CompletableFuture.supplyAsync(() -> 10L);

– dkb
Mar 7 at 8:49












0






active

oldest

votes











Your Answer






StackExchange.ifUsing("editor", function ()
StackExchange.using("externalEditor", function ()
StackExchange.using("snippets", function ()
StackExchange.snippets.init();
);
);
, "code-snippets");

StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "1"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);

else
createEditor();

);

function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);



);













draft saved

draft discarded


















StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f55037083%2fcompletablefuture-join-causing-main-thread-hang%23new-answer', 'question_page');

);

Post as a guest















Required, but never shown

























0






active

oldest

votes








0






active

oldest

votes









active

oldest

votes






active

oldest

votes















draft saved

draft discarded
















































Thanks for contributing an answer to Stack Overflow!


  • Please be sure to answer the question. Provide details and share your research!

But avoid


  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.

To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f55037083%2fcompletablefuture-join-causing-main-thread-hang%23new-answer', 'question_page');

);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

1928 у кіно

Захаров Федір Захарович

Ель Греко