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Create a draggable handle in custom editor



The 2019 Stack Overflow Developer Survey Results Are InUnity3D - Prevent RigidBody properties from changing dynamically at runtimeHow to drag a cube in orthographic camera in Unity 3d?Scale Object Between Creation Point and Mouse PointPlace object next to another in Unity and handle rotationif Drop object in Place and it will Create an EventWhy when i move the objects in the Hierarchy to be childs the whole Transform of the objects change?How to make handles in a line editor rotate by rotating game objectUnity3D: Contrain movement to one axis at a timeHow to sclae gameobject with mouse drag as RectTransform worksUnity2d image optimizing



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I want to create a scaled cube handle (scaled 5 times in z for example) that I can drag in only z axis and get its z position, so I can change my game stuff using it. Looking at Handles API page I have not seen a way to create a single cube that I can drag in only one direction. How can I implement that?










share|improve this question






















  • If you made scale a property you could check it is being scaled only on the z axis and have it ignore anything else

    – BugFinder
    Mar 8 at 10:05


















0















I want to create a scaled cube handle (scaled 5 times in z for example) that I can drag in only z axis and get its z position, so I can change my game stuff using it. Looking at Handles API page I have not seen a way to create a single cube that I can drag in only one direction. How can I implement that?










share|improve this question






















  • If you made scale a property you could check it is being scaled only on the z axis and have it ignore anything else

    – BugFinder
    Mar 8 at 10:05














0












0








0








I want to create a scaled cube handle (scaled 5 times in z for example) that I can drag in only z axis and get its z position, so I can change my game stuff using it. Looking at Handles API page I have not seen a way to create a single cube that I can drag in only one direction. How can I implement that?










share|improve this question














I want to create a scaled cube handle (scaled 5 times in z for example) that I can drag in only z axis and get its z position, so I can change my game stuff using it. Looking at Handles API page I have not seen a way to create a single cube that I can drag in only one direction. How can I implement that?







unity3d






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 8 at 8:45









Petro KovalPetro Koval

299212




299212












  • If you made scale a property you could check it is being scaled only on the z axis and have it ignore anything else

    – BugFinder
    Mar 8 at 10:05


















  • If you made scale a property you could check it is being scaled only on the z axis and have it ignore anything else

    – BugFinder
    Mar 8 at 10:05

















If you made scale a property you could check it is being scaled only on the z axis and have it ignore anything else

– BugFinder
Mar 8 at 10:05






If you made scale a property you could check it is being scaled only on the z axis and have it ignore anything else

– BugFinder
Mar 8 at 10:05













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