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How to Speed Up Performance of ISpVoice?
2019 Community Moderator ElectionHow do you set, clear, and toggle a single bit?How do I iterate over the words of a string?How can I profile C++ code running on Linux?Hang problem in webControl and SAPI in C#C++11 introduced a standardized memory model. What does it mean? And how is it going to affect C++ programming?Why does changing 0.1f to 0 slow down performance by 10x?SendInput sends “num8” when I want to send “vk_up” ? How come?Replacing a 32-bit loop counter with 64-bit introduces crazy performance deviationsHow do I stop a delay-loaded DLL from throwing a “missing from your computer” system error?Does the C++ standard allow for an uninitialized bool to crash a program?
I am trying to build a game menu that reads the highlighted text using ISpVoice and keyboard.
My problem is that there is a delay whenever I change the highlighted text using the keyboard. This only happens when I use ISpVoice.
tts->Speak(myWstring.c_str(), SPF_PURGEBEFORESPEAK | SPF_ASYNC, 0);
I tried the above code but still there is a lag.
tts->Speak(myWstring.c_str(), SPF_ASYNC, 0);
the above code works but I want it to immediate stop whenever I want to change the highlighted text.
c++ winapi sapi
|
show 3 more comments
I am trying to build a game menu that reads the highlighted text using ISpVoice and keyboard.
My problem is that there is a delay whenever I change the highlighted text using the keyboard. This only happens when I use ISpVoice.
tts->Speak(myWstring.c_str(), SPF_PURGEBEFORESPEAK | SPF_ASYNC, 0);
I tried the above code but still there is a lag.
tts->Speak(myWstring.c_str(), SPF_ASYNC, 0);
the above code works but I want it to immediate stop whenever I want to change the highlighted text.
c++ winapi sapi
Have you tried callingISpVoice::Pause()
before speaking new text?
– Remy Lebeau
Mar 7 at 1:29
I tried calling the functions but it resumes only whenISpVoice::Resume()
is called. It goes silent if ISpVoice::Pause() is only called.
– Alzer Casiño
Mar 7 at 3:08
So,Pause()
'ing the current voice,Speak()
'ing the new text with purge, and thenResume()
'ing doesn't work?
– Remy Lebeau
Mar 7 at 3:14
I tried it. Performance is better but it still lags when the tts almost finishes the sentence.
– Alzer Casiño
Mar 7 at 3:22
I think it lags when the thread finishes.
– Alzer Casiño
Mar 7 at 3:28
|
show 3 more comments
I am trying to build a game menu that reads the highlighted text using ISpVoice and keyboard.
My problem is that there is a delay whenever I change the highlighted text using the keyboard. This only happens when I use ISpVoice.
tts->Speak(myWstring.c_str(), SPF_PURGEBEFORESPEAK | SPF_ASYNC, 0);
I tried the above code but still there is a lag.
tts->Speak(myWstring.c_str(), SPF_ASYNC, 0);
the above code works but I want it to immediate stop whenever I want to change the highlighted text.
c++ winapi sapi
I am trying to build a game menu that reads the highlighted text using ISpVoice and keyboard.
My problem is that there is a delay whenever I change the highlighted text using the keyboard. This only happens when I use ISpVoice.
tts->Speak(myWstring.c_str(), SPF_PURGEBEFORESPEAK | SPF_ASYNC, 0);
I tried the above code but still there is a lag.
tts->Speak(myWstring.c_str(), SPF_ASYNC, 0);
the above code works but I want it to immediate stop whenever I want to change the highlighted text.
c++ winapi sapi
c++ winapi sapi
asked Mar 6 at 23:08
Alzer CasiñoAlzer Casiño
13
13
Have you tried callingISpVoice::Pause()
before speaking new text?
– Remy Lebeau
Mar 7 at 1:29
I tried calling the functions but it resumes only whenISpVoice::Resume()
is called. It goes silent if ISpVoice::Pause() is only called.
– Alzer Casiño
Mar 7 at 3:08
So,Pause()
'ing the current voice,Speak()
'ing the new text with purge, and thenResume()
'ing doesn't work?
– Remy Lebeau
Mar 7 at 3:14
I tried it. Performance is better but it still lags when the tts almost finishes the sentence.
– Alzer Casiño
Mar 7 at 3:22
I think it lags when the thread finishes.
– Alzer Casiño
Mar 7 at 3:28
|
show 3 more comments
Have you tried callingISpVoice::Pause()
before speaking new text?
– Remy Lebeau
Mar 7 at 1:29
I tried calling the functions but it resumes only whenISpVoice::Resume()
is called. It goes silent if ISpVoice::Pause() is only called.
– Alzer Casiño
Mar 7 at 3:08
So,Pause()
'ing the current voice,Speak()
'ing the new text with purge, and thenResume()
'ing doesn't work?
– Remy Lebeau
Mar 7 at 3:14
I tried it. Performance is better but it still lags when the tts almost finishes the sentence.
– Alzer Casiño
Mar 7 at 3:22
I think it lags when the thread finishes.
– Alzer Casiño
Mar 7 at 3:28
Have you tried calling
ISpVoice::Pause()
before speaking new text?– Remy Lebeau
Mar 7 at 1:29
Have you tried calling
ISpVoice::Pause()
before speaking new text?– Remy Lebeau
Mar 7 at 1:29
I tried calling the functions but it resumes only when
ISpVoice::Resume()
is called. It goes silent if ISpVoice::Pause() is only called.– Alzer Casiño
Mar 7 at 3:08
I tried calling the functions but it resumes only when
ISpVoice::Resume()
is called. It goes silent if ISpVoice::Pause() is only called.– Alzer Casiño
Mar 7 at 3:08
So,
Pause()
'ing the current voice, Speak()
'ing the new text with purge, and then Resume()
'ing doesn't work?– Remy Lebeau
Mar 7 at 3:14
So,
Pause()
'ing the current voice, Speak()
'ing the new text with purge, and then Resume()
'ing doesn't work?– Remy Lebeau
Mar 7 at 3:14
I tried it. Performance is better but it still lags when the tts almost finishes the sentence.
– Alzer Casiño
Mar 7 at 3:22
I tried it. Performance is better but it still lags when the tts almost finishes the sentence.
– Alzer Casiño
Mar 7 at 3:22
I think it lags when the thread finishes.
– Alzer Casiño
Mar 7 at 3:28
I think it lags when the thread finishes.
– Alzer Casiño
Mar 7 at 3:28
|
show 3 more comments
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Have you tried calling
ISpVoice::Pause()
before speaking new text?– Remy Lebeau
Mar 7 at 1:29
I tried calling the functions but it resumes only when
ISpVoice::Resume()
is called. It goes silent if ISpVoice::Pause() is only called.– Alzer Casiño
Mar 7 at 3:08
So,
Pause()
'ing the current voice,Speak()
'ing the new text with purge, and thenResume()
'ing doesn't work?– Remy Lebeau
Mar 7 at 3:14
I tried it. Performance is better but it still lags when the tts almost finishes the sentence.
– Alzer Casiño
Mar 7 at 3:22
I think it lags when the thread finishes.
– Alzer Casiño
Mar 7 at 3:28