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How to call function of a static library when executing the program that uses this library
2019 Community Moderator ElectionHow do you pass a function as a parameter in C?What is a “static” function?How do function pointers in C work?Difference between static and shared libraries?Fastest sort of fixed length 6 int arrayWhy is wparam changing if i use same message, with same paras?GCC: Specifying static/dynamic libraries to build againstIs it possible to determine if the dynamic library finalization was called due to the process termination on Linux?How to create static linked shared librariesGCC linking libc static and some other library dynamically, revisited?
While in a C shared library, one can do the following to execute an initializer or finalizer when the C program that uses this shared library starts or finishes:
BOOL APIENTRY DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
if (reason == DLL_PROCESS_ATTACH)
_initialize();
else if (reason == DLL_PROCESS_DETACH)
_finalize();
return true;
This is not working if the same C program is using the static version of the C library instead.
Any idea how this can be fixed?
c visual-studio
add a comment |
While in a C shared library, one can do the following to execute an initializer or finalizer when the C program that uses this shared library starts or finishes:
BOOL APIENTRY DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
if (reason == DLL_PROCESS_ATTACH)
_initialize();
else if (reason == DLL_PROCESS_DETACH)
_finalize();
return true;
This is not working if the same C program is using the static version of the C library instead.
Any idea how this can be fixed?
c visual-studio
1
The answer is simple: It's not possible. A static library is really nothing more than a collection of object files. There's no specific run-time initialization or cleanup for static libraries, since static libraries aren't loaded at run-time.
– Some programmer dude
yesterday
Maybe this idea would help (GCC specific): geeksforgeeks.org/…
– nm_tp
yesterday
add a comment |
While in a C shared library, one can do the following to execute an initializer or finalizer when the C program that uses this shared library starts or finishes:
BOOL APIENTRY DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
if (reason == DLL_PROCESS_ATTACH)
_initialize();
else if (reason == DLL_PROCESS_DETACH)
_finalize();
return true;
This is not working if the same C program is using the static version of the C library instead.
Any idea how this can be fixed?
c visual-studio
While in a C shared library, one can do the following to execute an initializer or finalizer when the C program that uses this shared library starts or finishes:
BOOL APIENTRY DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
if (reason == DLL_PROCESS_ATTACH)
_initialize();
else if (reason == DLL_PROCESS_DETACH)
_finalize();
return true;
This is not working if the same C program is using the static version of the C library instead.
Any idea how this can be fixed?
c visual-studio
c visual-studio
asked yesterday
user7698505user7698505
1137
1137
1
The answer is simple: It's not possible. A static library is really nothing more than a collection of object files. There's no specific run-time initialization or cleanup for static libraries, since static libraries aren't loaded at run-time.
– Some programmer dude
yesterday
Maybe this idea would help (GCC specific): geeksforgeeks.org/…
– nm_tp
yesterday
add a comment |
1
The answer is simple: It's not possible. A static library is really nothing more than a collection of object files. There's no specific run-time initialization or cleanup for static libraries, since static libraries aren't loaded at run-time.
– Some programmer dude
yesterday
Maybe this idea would help (GCC specific): geeksforgeeks.org/…
– nm_tp
yesterday
1
1
The answer is simple: It's not possible. A static library is really nothing more than a collection of object files. There's no specific run-time initialization or cleanup for static libraries, since static libraries aren't loaded at run-time.
– Some programmer dude
yesterday
The answer is simple: It's not possible. A static library is really nothing more than a collection of object files. There's no specific run-time initialization or cleanup for static libraries, since static libraries aren't loaded at run-time.
– Some programmer dude
yesterday
Maybe this idea would help (GCC specific): geeksforgeeks.org/…
– nm_tp
yesterday
Maybe this idea would help (GCC specific): geeksforgeeks.org/…
– nm_tp
yesterday
add a comment |
1 Answer
1
active
oldest
votes
A static library "starts" and "finishes" when the program it is part of starts and finishes.
I put the words "starts" and "finishes" in quotes, because once the application is linked, there isn't really a static library as such in it. The functions that came from the static library are indistinguishable from the functions that came from the application.
So, if you have stuff that needs to be done before calling any function in a particular static library, you must create an initialisation function and call it explicitly from your code e.g. from your main()
function. Similarly, if you have stuff that must be done after you have finished using the functions from the static library, you must create a cleanup function and call it explicitly from your code. This is actually fairly normal practice.
Consider also changing your DLL so that you have to do the initialisation explicitly in exactly the same way. This has a couple of advantages:
- You do not need to change your application code if you change the way the library is linked
- The things you can do in
DLLMain
are pretty restricted. Not even all the functions in the kernel DLL are safe to call. This does not apply to an explicit initialisation function called after the DLL has loaded.
add a comment |
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A static library "starts" and "finishes" when the program it is part of starts and finishes.
I put the words "starts" and "finishes" in quotes, because once the application is linked, there isn't really a static library as such in it. The functions that came from the static library are indistinguishable from the functions that came from the application.
So, if you have stuff that needs to be done before calling any function in a particular static library, you must create an initialisation function and call it explicitly from your code e.g. from your main()
function. Similarly, if you have stuff that must be done after you have finished using the functions from the static library, you must create a cleanup function and call it explicitly from your code. This is actually fairly normal practice.
Consider also changing your DLL so that you have to do the initialisation explicitly in exactly the same way. This has a couple of advantages:
- You do not need to change your application code if you change the way the library is linked
- The things you can do in
DLLMain
are pretty restricted. Not even all the functions in the kernel DLL are safe to call. This does not apply to an explicit initialisation function called after the DLL has loaded.
add a comment |
A static library "starts" and "finishes" when the program it is part of starts and finishes.
I put the words "starts" and "finishes" in quotes, because once the application is linked, there isn't really a static library as such in it. The functions that came from the static library are indistinguishable from the functions that came from the application.
So, if you have stuff that needs to be done before calling any function in a particular static library, you must create an initialisation function and call it explicitly from your code e.g. from your main()
function. Similarly, if you have stuff that must be done after you have finished using the functions from the static library, you must create a cleanup function and call it explicitly from your code. This is actually fairly normal practice.
Consider also changing your DLL so that you have to do the initialisation explicitly in exactly the same way. This has a couple of advantages:
- You do not need to change your application code if you change the way the library is linked
- The things you can do in
DLLMain
are pretty restricted. Not even all the functions in the kernel DLL are safe to call. This does not apply to an explicit initialisation function called after the DLL has loaded.
add a comment |
A static library "starts" and "finishes" when the program it is part of starts and finishes.
I put the words "starts" and "finishes" in quotes, because once the application is linked, there isn't really a static library as such in it. The functions that came from the static library are indistinguishable from the functions that came from the application.
So, if you have stuff that needs to be done before calling any function in a particular static library, you must create an initialisation function and call it explicitly from your code e.g. from your main()
function. Similarly, if you have stuff that must be done after you have finished using the functions from the static library, you must create a cleanup function and call it explicitly from your code. This is actually fairly normal practice.
Consider also changing your DLL so that you have to do the initialisation explicitly in exactly the same way. This has a couple of advantages:
- You do not need to change your application code if you change the way the library is linked
- The things you can do in
DLLMain
are pretty restricted. Not even all the functions in the kernel DLL are safe to call. This does not apply to an explicit initialisation function called after the DLL has loaded.
A static library "starts" and "finishes" when the program it is part of starts and finishes.
I put the words "starts" and "finishes" in quotes, because once the application is linked, there isn't really a static library as such in it. The functions that came from the static library are indistinguishable from the functions that came from the application.
So, if you have stuff that needs to be done before calling any function in a particular static library, you must create an initialisation function and call it explicitly from your code e.g. from your main()
function. Similarly, if you have stuff that must be done after you have finished using the functions from the static library, you must create a cleanup function and call it explicitly from your code. This is actually fairly normal practice.
Consider also changing your DLL so that you have to do the initialisation explicitly in exactly the same way. This has a couple of advantages:
- You do not need to change your application code if you change the way the library is linked
- The things you can do in
DLLMain
are pretty restricted. Not even all the functions in the kernel DLL are safe to call. This does not apply to an explicit initialisation function called after the DLL has loaded.
answered yesterday
JeremyPJeremyP
74.7k14107148
74.7k14107148
add a comment |
add a comment |
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1
The answer is simple: It's not possible. A static library is really nothing more than a collection of object files. There's no specific run-time initialization or cleanup for static libraries, since static libraries aren't loaded at run-time.
– Some programmer dude
yesterday
Maybe this idea would help (GCC specific): geeksforgeeks.org/…
– nm_tp
yesterday