Why Retrofit waits till timeout to give onFailure call back if internet is not available?2019 Community Moderator ElectionRetrofit service doesnt call onRespone and onFailureRetrofit call does executed but not trigger onResponse or onFailureWhy async methods call sooner in Retrofit 2?Retrofit change read timeout for one api callRetrofit always calling onFailure even response is 200retrofit 2 onResponse getting called for no internetRetrofit doesn't call onReponse and onFailureOkHttp Call timeout from Retrofit Interceptor using Annotations is not appliedHow to cancel all queued request onFailure? (Retrofit2)Retrofit 2.3.0 call onFailure error with text bed

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Why Retrofit waits till timeout to give onFailure call back if internet is not available?



2019 Community Moderator ElectionRetrofit service doesnt call onRespone and onFailureRetrofit call does executed but not trigger onResponse or onFailureWhy async methods call sooner in Retrofit 2?Retrofit change read timeout for one api callRetrofit always calling onFailure even response is 200retrofit 2 onResponse getting called for no internetRetrofit doesn't call onReponse and onFailureOkHttp Call timeout from Retrofit Interceptor using Annotations is not appliedHow to cancel all queued request onFailure? (Retrofit2)Retrofit 2.3.0 call onFailure error with text bed










2















I am using Retrofit2 to make API calls in my Android application. I am creating a Retrofit client in the following way.



if (retrofitClient == null) 
val retrofitBuilder = Retrofit.Builder()
.baseUrl(BASE_URL)
.addConverterFactory(GsonConverterFactory.create())

val okHttpClientBuilder = OkHttpClient.Builder()
.readTimeout(API_REQUEST_TIMEOUT.toLong(), TimeUnit.SECONDS)
.connectTimeout(API_REQUEST_TIMEOUT.toLong(), TimeUnit.SECONDS)

retrofitClient = retrofitBuilder.client(okHttpClientBuilder.build()).build()


val call = retrofitClient?.create(ApiService::class.java)?.getMovies()
call?.enqueue(object : Callback<MoviesResponse>
override fun onResponse(call: Call<MoviesResponse>, response: Response<MoviesResponse>)
//Handle Success

override fun onFailure(call: Call<MoviesResponse>, t: Throwable)
//Handle failure

)


Here If the internet connection is not available while making the first call(when retrofitClient is just created), I get the onFailure callback immediately. But if the internet connection was present for the first call and is not available for the second API call(I am reusing retrofitClient for second API call), the onFailure will be called after the time-out with java.net.SocketTimeoutException.



Any comments on why onFailure callback is delayed till time out?



I am getting this issue in Android emulators running in API level 21 and above. Here, internet connection was turned on by enabling emulator data keeping wifi off.



I have tested in few devices like Samsung S8, Samsung Note 8, Mi A1, Xiaomi Redmi Note 3 and a Sony Ericsson phone(running in 4.1.2) and the issue is not reproducible in all these devices. I believe there might be few devices where this issue will be reproducible as it is always reproducible in the emulator.



Here if I don’t reuse retrofitClient, the issue is not present. So I would also like to know whether it is good to reuse the retrofitClient.



Thanks in advance :)










share|improve this question




























    2















    I am using Retrofit2 to make API calls in my Android application. I am creating a Retrofit client in the following way.



    if (retrofitClient == null) 
    val retrofitBuilder = Retrofit.Builder()
    .baseUrl(BASE_URL)
    .addConverterFactory(GsonConverterFactory.create())

    val okHttpClientBuilder = OkHttpClient.Builder()
    .readTimeout(API_REQUEST_TIMEOUT.toLong(), TimeUnit.SECONDS)
    .connectTimeout(API_REQUEST_TIMEOUT.toLong(), TimeUnit.SECONDS)

    retrofitClient = retrofitBuilder.client(okHttpClientBuilder.build()).build()


    val call = retrofitClient?.create(ApiService::class.java)?.getMovies()
    call?.enqueue(object : Callback<MoviesResponse>
    override fun onResponse(call: Call<MoviesResponse>, response: Response<MoviesResponse>)
    //Handle Success

    override fun onFailure(call: Call<MoviesResponse>, t: Throwable)
    //Handle failure

    )


    Here If the internet connection is not available while making the first call(when retrofitClient is just created), I get the onFailure callback immediately. But if the internet connection was present for the first call and is not available for the second API call(I am reusing retrofitClient for second API call), the onFailure will be called after the time-out with java.net.SocketTimeoutException.



    Any comments on why onFailure callback is delayed till time out?



    I am getting this issue in Android emulators running in API level 21 and above. Here, internet connection was turned on by enabling emulator data keeping wifi off.



    I have tested in few devices like Samsung S8, Samsung Note 8, Mi A1, Xiaomi Redmi Note 3 and a Sony Ericsson phone(running in 4.1.2) and the issue is not reproducible in all these devices. I believe there might be few devices where this issue will be reproducible as it is always reproducible in the emulator.



    Here if I don’t reuse retrofitClient, the issue is not present. So I would also like to know whether it is good to reuse the retrofitClient.



    Thanks in advance :)










    share|improve this question


























      2












      2








      2


      1






      I am using Retrofit2 to make API calls in my Android application. I am creating a Retrofit client in the following way.



      if (retrofitClient == null) 
      val retrofitBuilder = Retrofit.Builder()
      .baseUrl(BASE_URL)
      .addConverterFactory(GsonConverterFactory.create())

      val okHttpClientBuilder = OkHttpClient.Builder()
      .readTimeout(API_REQUEST_TIMEOUT.toLong(), TimeUnit.SECONDS)
      .connectTimeout(API_REQUEST_TIMEOUT.toLong(), TimeUnit.SECONDS)

      retrofitClient = retrofitBuilder.client(okHttpClientBuilder.build()).build()


      val call = retrofitClient?.create(ApiService::class.java)?.getMovies()
      call?.enqueue(object : Callback<MoviesResponse>
      override fun onResponse(call: Call<MoviesResponse>, response: Response<MoviesResponse>)
      //Handle Success

      override fun onFailure(call: Call<MoviesResponse>, t: Throwable)
      //Handle failure

      )


      Here If the internet connection is not available while making the first call(when retrofitClient is just created), I get the onFailure callback immediately. But if the internet connection was present for the first call and is not available for the second API call(I am reusing retrofitClient for second API call), the onFailure will be called after the time-out with java.net.SocketTimeoutException.



      Any comments on why onFailure callback is delayed till time out?



      I am getting this issue in Android emulators running in API level 21 and above. Here, internet connection was turned on by enabling emulator data keeping wifi off.



      I have tested in few devices like Samsung S8, Samsung Note 8, Mi A1, Xiaomi Redmi Note 3 and a Sony Ericsson phone(running in 4.1.2) and the issue is not reproducible in all these devices. I believe there might be few devices where this issue will be reproducible as it is always reproducible in the emulator.



      Here if I don’t reuse retrofitClient, the issue is not present. So I would also like to know whether it is good to reuse the retrofitClient.



      Thanks in advance :)










      share|improve this question
















      I am using Retrofit2 to make API calls in my Android application. I am creating a Retrofit client in the following way.



      if (retrofitClient == null) 
      val retrofitBuilder = Retrofit.Builder()
      .baseUrl(BASE_URL)
      .addConverterFactory(GsonConverterFactory.create())

      val okHttpClientBuilder = OkHttpClient.Builder()
      .readTimeout(API_REQUEST_TIMEOUT.toLong(), TimeUnit.SECONDS)
      .connectTimeout(API_REQUEST_TIMEOUT.toLong(), TimeUnit.SECONDS)

      retrofitClient = retrofitBuilder.client(okHttpClientBuilder.build()).build()


      val call = retrofitClient?.create(ApiService::class.java)?.getMovies()
      call?.enqueue(object : Callback<MoviesResponse>
      override fun onResponse(call: Call<MoviesResponse>, response: Response<MoviesResponse>)
      //Handle Success

      override fun onFailure(call: Call<MoviesResponse>, t: Throwable)
      //Handle failure

      )


      Here If the internet connection is not available while making the first call(when retrofitClient is just created), I get the onFailure callback immediately. But if the internet connection was present for the first call and is not available for the second API call(I am reusing retrofitClient for second API call), the onFailure will be called after the time-out with java.net.SocketTimeoutException.



      Any comments on why onFailure callback is delayed till time out?



      I am getting this issue in Android emulators running in API level 21 and above. Here, internet connection was turned on by enabling emulator data keeping wifi off.



      I have tested in few devices like Samsung S8, Samsung Note 8, Mi A1, Xiaomi Redmi Note 3 and a Sony Ericsson phone(running in 4.1.2) and the issue is not reproducible in all these devices. I believe there might be few devices where this issue will be reproducible as it is always reproducible in the emulator.



      Here if I don’t reuse retrofitClient, the issue is not present. So I would also like to know whether it is good to reuse the retrofitClient.



      Thanks in advance :)







      android retrofit2 okhttp okhttp3






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Mar 7 at 4:57







      Annah

















      asked Mar 6 at 16:24









      AnnahAnnah

      737




      737






















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