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How to allow debugger statement globally in ESLint


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1















When I use debugger; in VS Code, ESLint throws an error and disallows its use. How do I allow it to be used, globally? I have tried, in my .eslintrc.json file...



"rules": 
"no-debugger": 0



...but even this doesn't allow me to use it. Of course, I can use this for a single debugger; statement:



// eslint-disable-next-line no-debugger



...but what if I don't want to do that each time? I just want to disable it once. Also, if it's no longer best practice to use the debugger directly in my file, where else can/should I use the debugger in Node? Where is it best practice to use the debugger?










share|improve this question






















  • It has come to my attention that we can use breakpoints instead of a debugger; statement. This allows us to pause and debug, stepping through, without breaking the code with a debugger; statement.

    – Preston Wallace
    Mar 10 at 0:29

















1















When I use debugger; in VS Code, ESLint throws an error and disallows its use. How do I allow it to be used, globally? I have tried, in my .eslintrc.json file...



"rules": 
"no-debugger": 0



...but even this doesn't allow me to use it. Of course, I can use this for a single debugger; statement:



// eslint-disable-next-line no-debugger



...but what if I don't want to do that each time? I just want to disable it once. Also, if it's no longer best practice to use the debugger directly in my file, where else can/should I use the debugger in Node? Where is it best practice to use the debugger?










share|improve this question






















  • It has come to my attention that we can use breakpoints instead of a debugger; statement. This allows us to pause and debug, stepping through, without breaking the code with a debugger; statement.

    – Preston Wallace
    Mar 10 at 0:29













1












1








1








When I use debugger; in VS Code, ESLint throws an error and disallows its use. How do I allow it to be used, globally? I have tried, in my .eslintrc.json file...



"rules": 
"no-debugger": 0



...but even this doesn't allow me to use it. Of course, I can use this for a single debugger; statement:



// eslint-disable-next-line no-debugger



...but what if I don't want to do that each time? I just want to disable it once. Also, if it's no longer best practice to use the debugger directly in my file, where else can/should I use the debugger in Node? Where is it best practice to use the debugger?










share|improve this question














When I use debugger; in VS Code, ESLint throws an error and disallows its use. How do I allow it to be used, globally? I have tried, in my .eslintrc.json file...



"rules": 
"no-debugger": 0



...but even this doesn't allow me to use it. Of course, I can use this for a single debugger; statement:



// eslint-disable-next-line no-debugger



...but what if I don't want to do that each time? I just want to disable it once. Also, if it's no longer best practice to use the debugger directly in my file, where else can/should I use the debugger in Node? Where is it best practice to use the debugger?







javascript node.js debugging eslint eslintrc






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 9 at 7:01









Preston WallacePreston Wallace

254




254












  • It has come to my attention that we can use breakpoints instead of a debugger; statement. This allows us to pause and debug, stepping through, without breaking the code with a debugger; statement.

    – Preston Wallace
    Mar 10 at 0:29

















  • It has come to my attention that we can use breakpoints instead of a debugger; statement. This allows us to pause and debug, stepping through, without breaking the code with a debugger; statement.

    – Preston Wallace
    Mar 10 at 0:29
















It has come to my attention that we can use breakpoints instead of a debugger; statement. This allows us to pause and debug, stepping through, without breaking the code with a debugger; statement.

– Preston Wallace
Mar 10 at 0:29





It has come to my attention that we can use breakpoints instead of a debugger; statement. This allows us to pause and debug, stepping through, without breaking the code with a debugger; statement.

– Preston Wallace
Mar 10 at 0:29












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