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Fixing “use of unresolved identifier 'addTarget'” while adding func to button click event


Add custom button to navigation controller without borderHow to get the id of button & implementing touchesMoved Simultaneously?add label to UIButtons in iCarouselDo you have to call removeTarget on UIButton?addTarget for button in tableViewAssign 'action' dynamically in uibutton.addTargetUIButton: Click sound when Button is clicked in swiftAdding multiple UIButtons to an UIView with a selector actionaddTarget on UIButton not workingHow to pass a Parameter to the addTarget method of button in swift













-1















I've created a UIButton programmatically as shown below:



let buttons: [UIButton] = [UIButton(frame: CGRect(x: 0, y: 0, width: 50, height: 50))];


Now if I try to add a function to it programmatically like this:



[buttons[0] addTarget:self action:@selector(buttonClicked:)forControlEvents:UIControlEventTouchUpInside]


I get an error saying that addTarget is not defined.
How do I fix this?










share|improve this question



















  • 1





    Why is this tagged swift?

    – Rakesha Shastri
    Mar 7 at 4:06






  • 1





    Your first line is swift, and your second line is in Objective-C syntax - is this deliberate?

    – Chris Shaw
    Mar 7 at 4:06











  • @ChrisShaw It's not deliberate I just made a silly mistake :P

    – user11140694
    Mar 8 at 9:20















-1















I've created a UIButton programmatically as shown below:



let buttons: [UIButton] = [UIButton(frame: CGRect(x: 0, y: 0, width: 50, height: 50))];


Now if I try to add a function to it programmatically like this:



[buttons[0] addTarget:self action:@selector(buttonClicked:)forControlEvents:UIControlEventTouchUpInside]


I get an error saying that addTarget is not defined.
How do I fix this?










share|improve this question



















  • 1





    Why is this tagged swift?

    – Rakesha Shastri
    Mar 7 at 4:06






  • 1





    Your first line is swift, and your second line is in Objective-C syntax - is this deliberate?

    – Chris Shaw
    Mar 7 at 4:06











  • @ChrisShaw It's not deliberate I just made a silly mistake :P

    – user11140694
    Mar 8 at 9:20













-1












-1








-1








I've created a UIButton programmatically as shown below:



let buttons: [UIButton] = [UIButton(frame: CGRect(x: 0, y: 0, width: 50, height: 50))];


Now if I try to add a function to it programmatically like this:



[buttons[0] addTarget:self action:@selector(buttonClicked:)forControlEvents:UIControlEventTouchUpInside]


I get an error saying that addTarget is not defined.
How do I fix this?










share|improve this question
















I've created a UIButton programmatically as shown below:



let buttons: [UIButton] = [UIButton(frame: CGRect(x: 0, y: 0, width: 50, height: 50))];


Now if I try to add a function to it programmatically like this:



[buttons[0] addTarget:self action:@selector(buttonClicked:)forControlEvents:UIControlEventTouchUpInside]


I get an error saying that addTarget is not defined.
How do I fix this?







ios uibutton addtarget






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 11 at 16:21









E_net4

12.6k73872




12.6k73872










asked Mar 7 at 4:00







user11140694














  • 1





    Why is this tagged swift?

    – Rakesha Shastri
    Mar 7 at 4:06






  • 1





    Your first line is swift, and your second line is in Objective-C syntax - is this deliberate?

    – Chris Shaw
    Mar 7 at 4:06











  • @ChrisShaw It's not deliberate I just made a silly mistake :P

    – user11140694
    Mar 8 at 9:20












  • 1





    Why is this tagged swift?

    – Rakesha Shastri
    Mar 7 at 4:06






  • 1





    Your first line is swift, and your second line is in Objective-C syntax - is this deliberate?

    – Chris Shaw
    Mar 7 at 4:06











  • @ChrisShaw It's not deliberate I just made a silly mistake :P

    – user11140694
    Mar 8 at 9:20







1




1





Why is this tagged swift?

– Rakesha Shastri
Mar 7 at 4:06





Why is this tagged swift?

– Rakesha Shastri
Mar 7 at 4:06




1




1





Your first line is swift, and your second line is in Objective-C syntax - is this deliberate?

– Chris Shaw
Mar 7 at 4:06





Your first line is swift, and your second line is in Objective-C syntax - is this deliberate?

– Chris Shaw
Mar 7 at 4:06













@ChrisShaw It's not deliberate I just made a silly mistake :P

– user11140694
Mar 8 at 9:20





@ChrisShaw It's not deliberate I just made a silly mistake :P

– user11140694
Mar 8 at 9:20












3 Answers
3






active

oldest

votes


















1














you are try to use the Objective-C syntax in swift, this is entirely wrong, use your code as like



 buttons.first?.addTarget(self, action: #selector(self.buttonClicked(_:)), for: .touchUpInside)


and handle the action as like



 @objc func buttonClicked( _ sender: UIButton) 
print("buttonClicked Action Found")




Ref : Apple Document for UIButton






share|improve this answer

























  • @SrikanthEswaran - dont think so, if you r new in iOS, it will happens always.

    – Anbu.Karthik
    Mar 7 at 8:38


















0














Changes following code:




...



 buttons[0].addTarget(self, action: #selector(buttonClicked(_:)), for: .touchUpInside)


...



@objc func buttonClicked(_ button: UIButton) 

button.setTitle("Clicked", for: .normal)






share|improve this answer






























    0














    First of all you are creating [UIButton] which is Array of UIButton and it's not a single Button.



    You can not create Array of UIButton that way. You will need a for loop for that and you need to update the frame accordingly.



    And you can create a single UIButton this way:



    let button = UIButton(frame: CGRect(x: 0, y: 0, width: 50, height: 50))


    then you can add it into the UIView this way:



    self.view.addSubview(button)


    Without above line it your button will not show into your screen.



    Next if you want to add action to that button you can do it by adding this line in your button code:



    button.addTarget(self, action: #selector(buttonClicked), for: .touchUpInside)


    and it will need a helper method which will execute when button will click.



    @objc func buttonClicked(_ sender: UIButton) 
    //Perform your action when button is clicked.



    And you also need to apply backgroundColor and setTitle to the button.



    and your final code will look like:



    let button = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
    button.backgroundColor = UIColor.green
    button.setTitle("Test Button", for: .normal)
    button.addTarget(self, action: #selector(buttonClicked), for: .touchUpInside)
    self.view.addSubview(button)





    share|improve this answer
























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      3 Answers
      3






      active

      oldest

      votes








      3 Answers
      3






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      1














      you are try to use the Objective-C syntax in swift, this is entirely wrong, use your code as like



       buttons.first?.addTarget(self, action: #selector(self.buttonClicked(_:)), for: .touchUpInside)


      and handle the action as like



       @objc func buttonClicked( _ sender: UIButton) 
      print("buttonClicked Action Found")




      Ref : Apple Document for UIButton






      share|improve this answer

























      • @SrikanthEswaran - dont think so, if you r new in iOS, it will happens always.

        – Anbu.Karthik
        Mar 7 at 8:38















      1














      you are try to use the Objective-C syntax in swift, this is entirely wrong, use your code as like



       buttons.first?.addTarget(self, action: #selector(self.buttonClicked(_:)), for: .touchUpInside)


      and handle the action as like



       @objc func buttonClicked( _ sender: UIButton) 
      print("buttonClicked Action Found")




      Ref : Apple Document for UIButton






      share|improve this answer

























      • @SrikanthEswaran - dont think so, if you r new in iOS, it will happens always.

        – Anbu.Karthik
        Mar 7 at 8:38













      1












      1








      1







      you are try to use the Objective-C syntax in swift, this is entirely wrong, use your code as like



       buttons.first?.addTarget(self, action: #selector(self.buttonClicked(_:)), for: .touchUpInside)


      and handle the action as like



       @objc func buttonClicked( _ sender: UIButton) 
      print("buttonClicked Action Found")




      Ref : Apple Document for UIButton






      share|improve this answer















      you are try to use the Objective-C syntax in swift, this is entirely wrong, use your code as like



       buttons.first?.addTarget(self, action: #selector(self.buttonClicked(_:)), for: .touchUpInside)


      and handle the action as like



       @objc func buttonClicked( _ sender: UIButton) 
      print("buttonClicked Action Found")




      Ref : Apple Document for UIButton







      share|improve this answer














      share|improve this answer



      share|improve this answer








      edited Mar 7 at 4:35

























      answered Mar 7 at 4:24









      Anbu.KarthikAnbu.Karthik

      63.2k17123112




      63.2k17123112












      • @SrikanthEswaran - dont think so, if you r new in iOS, it will happens always.

        – Anbu.Karthik
        Mar 7 at 8:38

















      • @SrikanthEswaran - dont think so, if you r new in iOS, it will happens always.

        – Anbu.Karthik
        Mar 7 at 8:38
















      @SrikanthEswaran - dont think so, if you r new in iOS, it will happens always.

      – Anbu.Karthik
      Mar 7 at 8:38





      @SrikanthEswaran - dont think so, if you r new in iOS, it will happens always.

      – Anbu.Karthik
      Mar 7 at 8:38













      0














      Changes following code:




      ...



       buttons[0].addTarget(self, action: #selector(buttonClicked(_:)), for: .touchUpInside)


      ...



      @objc func buttonClicked(_ button: UIButton) 

      button.setTitle("Clicked", for: .normal)






      share|improve this answer



























        0














        Changes following code:




        ...



         buttons[0].addTarget(self, action: #selector(buttonClicked(_:)), for: .touchUpInside)


        ...



        @objc func buttonClicked(_ button: UIButton) 

        button.setTitle("Clicked", for: .normal)






        share|improve this answer

























          0












          0








          0







          Changes following code:




          ...



           buttons[0].addTarget(self, action: #selector(buttonClicked(_:)), for: .touchUpInside)


          ...



          @objc func buttonClicked(_ button: UIButton) 

          button.setTitle("Clicked", for: .normal)






          share|improve this answer













          Changes following code:




          ...



           buttons[0].addTarget(self, action: #selector(buttonClicked(_:)), for: .touchUpInside)


          ...



          @objc func buttonClicked(_ button: UIButton) 

          button.setTitle("Clicked", for: .normal)







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Mar 7 at 4:28









          Hồ Minh TườngHồ Minh Tường

          1




          1





















              0














              First of all you are creating [UIButton] which is Array of UIButton and it's not a single Button.



              You can not create Array of UIButton that way. You will need a for loop for that and you need to update the frame accordingly.



              And you can create a single UIButton this way:



              let button = UIButton(frame: CGRect(x: 0, y: 0, width: 50, height: 50))


              then you can add it into the UIView this way:



              self.view.addSubview(button)


              Without above line it your button will not show into your screen.



              Next if you want to add action to that button you can do it by adding this line in your button code:



              button.addTarget(self, action: #selector(buttonClicked), for: .touchUpInside)


              and it will need a helper method which will execute when button will click.



              @objc func buttonClicked(_ sender: UIButton) 
              //Perform your action when button is clicked.



              And you also need to apply backgroundColor and setTitle to the button.



              and your final code will look like:



              let button = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
              button.backgroundColor = UIColor.green
              button.setTitle("Test Button", for: .normal)
              button.addTarget(self, action: #selector(buttonClicked), for: .touchUpInside)
              self.view.addSubview(button)





              share|improve this answer





























                0














                First of all you are creating [UIButton] which is Array of UIButton and it's not a single Button.



                You can not create Array of UIButton that way. You will need a for loop for that and you need to update the frame accordingly.



                And you can create a single UIButton this way:



                let button = UIButton(frame: CGRect(x: 0, y: 0, width: 50, height: 50))


                then you can add it into the UIView this way:



                self.view.addSubview(button)


                Without above line it your button will not show into your screen.



                Next if you want to add action to that button you can do it by adding this line in your button code:



                button.addTarget(self, action: #selector(buttonClicked), for: .touchUpInside)


                and it will need a helper method which will execute when button will click.



                @objc func buttonClicked(_ sender: UIButton) 
                //Perform your action when button is clicked.



                And you also need to apply backgroundColor and setTitle to the button.



                and your final code will look like:



                let button = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
                button.backgroundColor = UIColor.green
                button.setTitle("Test Button", for: .normal)
                button.addTarget(self, action: #selector(buttonClicked), for: .touchUpInside)
                self.view.addSubview(button)





                share|improve this answer



























                  0












                  0








                  0







                  First of all you are creating [UIButton] which is Array of UIButton and it's not a single Button.



                  You can not create Array of UIButton that way. You will need a for loop for that and you need to update the frame accordingly.



                  And you can create a single UIButton this way:



                  let button = UIButton(frame: CGRect(x: 0, y: 0, width: 50, height: 50))


                  then you can add it into the UIView this way:



                  self.view.addSubview(button)


                  Without above line it your button will not show into your screen.



                  Next if you want to add action to that button you can do it by adding this line in your button code:



                  button.addTarget(self, action: #selector(buttonClicked), for: .touchUpInside)


                  and it will need a helper method which will execute when button will click.



                  @objc func buttonClicked(_ sender: UIButton) 
                  //Perform your action when button is clicked.



                  And you also need to apply backgroundColor and setTitle to the button.



                  and your final code will look like:



                  let button = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
                  button.backgroundColor = UIColor.green
                  button.setTitle("Test Button", for: .normal)
                  button.addTarget(self, action: #selector(buttonClicked), for: .touchUpInside)
                  self.view.addSubview(button)





                  share|improve this answer















                  First of all you are creating [UIButton] which is Array of UIButton and it's not a single Button.



                  You can not create Array of UIButton that way. You will need a for loop for that and you need to update the frame accordingly.



                  And you can create a single UIButton this way:



                  let button = UIButton(frame: CGRect(x: 0, y: 0, width: 50, height: 50))


                  then you can add it into the UIView this way:



                  self.view.addSubview(button)


                  Without above line it your button will not show into your screen.



                  Next if you want to add action to that button you can do it by adding this line in your button code:



                  button.addTarget(self, action: #selector(buttonClicked), for: .touchUpInside)


                  and it will need a helper method which will execute when button will click.



                  @objc func buttonClicked(_ sender: UIButton) 
                  //Perform your action when button is clicked.



                  And you also need to apply backgroundColor and setTitle to the button.



                  and your final code will look like:



                  let button = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
                  button.backgroundColor = UIColor.green
                  button.setTitle("Test Button", for: .normal)
                  button.addTarget(self, action: #selector(buttonClicked), for: .touchUpInside)
                  self.view.addSubview(button)






                  share|improve this answer














                  share|improve this answer



                  share|improve this answer








                  edited Mar 7 at 6:34









                  rmaddy

                  245k27324388




                  245k27324388










                  answered Mar 7 at 5:38









                  DharmeshDharmesh

                  51.7k23128151




                  51.7k23128151



























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