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Template implementation for commutative operators, legal?
Why can templates only be implemented in the header file?Where and why do I have to put the “template” and “typename” keywords?What is the “-->” operator in C++?What are the basic rules and idioms for operator overloading?Is a c++11 variadic function template overload with a dependent type ambiguous?Is it possible to use -1 to fetch the last element of a container/array?clarification of decltype output when multiplying 2 const intsImplementing is_constexpr_copiableClang can't find template binary operator in fold expressionError in template instantiation before overloading
I've tried to implement a commutative addition operator for one of my classes:
struct mytype
constexpr mytype(othertype const &);
constexpr mytype operator+(othertype const &rhs) const;
;
template<typename T>
constexpr auto operator+(T const &lhs, mytype const &rhs) -> decltype(rhs + lhs)
return rhs + lhs;
The idea is that anything accepted on the right hand side also becomes acceptable on the left hand side as long as the right hand side is a mytype
.
This works fine with icc and Visual Studio, and goes into an endless recursion resolving the decltype
on gcc and clang (terminated when the maximum template depth is reached).
I can see that the endless recursion might in fact be more correct, as explained in the bug report: the specialization is needed before overload resolution takes place (because it is an input to overload resolution).
On the other hand the commercial compilers somehow manage (whether by accident or on purpose is probably debatable).
What is the correct behavior here?
Is it possible to avoid specifying a full list of classes for which operator+
is supposed to be commutative?
Compilable example:
struct othertype ;
struct mytype
constexpr mytype() : value(1)
constexpr mytype(int v) : value(v)
constexpr mytype(othertype const &o) : value(2) // 1
constexpr mytype operator+(mytype const &rhs) const
return mytype(value + rhs.value);
constexpr mytype operator+(othertype const &rhs) const // 2
return mytype(value + 2);
int value;
;
template<typename T>
constexpr auto operator+(T const &lhs, mytype const &rhs) -> decltype(rhs + lhs)
return rhs + lhs;
void test()
constexpr mytype mine;
constexpr othertype other;
constexpr auto result = other + mine;
static_assert(result.value == 3);
The problem goes away when the conversion // 1
is removed, which isn't helpful in my use case. The separate addition operator // 2
is not sufficient to help resolve the decltype
: overload resolution should have picked that up, but the problem happens before overload resolution.
The infinite recursion happens after specializing the template for T = othertype
: converting othertype
to mytype
gives an addition expression with mytype
on both sides, which again can be resolved through the template (even though a non-template exists).
c++ c++11 language-lawyer
add a comment |
I've tried to implement a commutative addition operator for one of my classes:
struct mytype
constexpr mytype(othertype const &);
constexpr mytype operator+(othertype const &rhs) const;
;
template<typename T>
constexpr auto operator+(T const &lhs, mytype const &rhs) -> decltype(rhs + lhs)
return rhs + lhs;
The idea is that anything accepted on the right hand side also becomes acceptable on the left hand side as long as the right hand side is a mytype
.
This works fine with icc and Visual Studio, and goes into an endless recursion resolving the decltype
on gcc and clang (terminated when the maximum template depth is reached).
I can see that the endless recursion might in fact be more correct, as explained in the bug report: the specialization is needed before overload resolution takes place (because it is an input to overload resolution).
On the other hand the commercial compilers somehow manage (whether by accident or on purpose is probably debatable).
What is the correct behavior here?
Is it possible to avoid specifying a full list of classes for which operator+
is supposed to be commutative?
Compilable example:
struct othertype ;
struct mytype
constexpr mytype() : value(1)
constexpr mytype(int v) : value(v)
constexpr mytype(othertype const &o) : value(2) // 1
constexpr mytype operator+(mytype const &rhs) const
return mytype(value + rhs.value);
constexpr mytype operator+(othertype const &rhs) const // 2
return mytype(value + 2);
int value;
;
template<typename T>
constexpr auto operator+(T const &lhs, mytype const &rhs) -> decltype(rhs + lhs)
return rhs + lhs;
void test()
constexpr mytype mine;
constexpr othertype other;
constexpr auto result = other + mine;
static_assert(result.value == 3);
The problem goes away when the conversion // 1
is removed, which isn't helpful in my use case. The separate addition operator // 2
is not sufficient to help resolve the decltype
: overload resolution should have picked that up, but the problem happens before overload resolution.
The infinite recursion happens after specializing the template for T = othertype
: converting othertype
to mytype
gives an addition expression with mytype
on both sides, which again can be resolved through the template (even though a non-template exists).
c++ c++11 language-lawyer
1
How do you use this operator? Could you perhaps show us a Minimal, Complete, and Verifiable example that exhibits the problem you have? Even if we can't replicate the problem, it could be useful to see how you use it. And it could be very useful to see your implementation of the member overload, and whatothertype
is.
– Some programmer dude
Mar 7 at 6:43
By the way, do you really need to non-explicit conversion operator? What happens if you remove it or make itexplicit
?
– Some programmer dude
Mar 7 at 6:56
@Someprogrammerdude, this is part of a refactoring —mytype
is supposed to replaceothertype
in the long run, so it needs to be convertible to allow gradually replacing instances without breaking the rest of the program.
– Simon Richter
Mar 7 at 7:05
add a comment |
I've tried to implement a commutative addition operator for one of my classes:
struct mytype
constexpr mytype(othertype const &);
constexpr mytype operator+(othertype const &rhs) const;
;
template<typename T>
constexpr auto operator+(T const &lhs, mytype const &rhs) -> decltype(rhs + lhs)
return rhs + lhs;
The idea is that anything accepted on the right hand side also becomes acceptable on the left hand side as long as the right hand side is a mytype
.
This works fine with icc and Visual Studio, and goes into an endless recursion resolving the decltype
on gcc and clang (terminated when the maximum template depth is reached).
I can see that the endless recursion might in fact be more correct, as explained in the bug report: the specialization is needed before overload resolution takes place (because it is an input to overload resolution).
On the other hand the commercial compilers somehow manage (whether by accident or on purpose is probably debatable).
What is the correct behavior here?
Is it possible to avoid specifying a full list of classes for which operator+
is supposed to be commutative?
Compilable example:
struct othertype ;
struct mytype
constexpr mytype() : value(1)
constexpr mytype(int v) : value(v)
constexpr mytype(othertype const &o) : value(2) // 1
constexpr mytype operator+(mytype const &rhs) const
return mytype(value + rhs.value);
constexpr mytype operator+(othertype const &rhs) const // 2
return mytype(value + 2);
int value;
;
template<typename T>
constexpr auto operator+(T const &lhs, mytype const &rhs) -> decltype(rhs + lhs)
return rhs + lhs;
void test()
constexpr mytype mine;
constexpr othertype other;
constexpr auto result = other + mine;
static_assert(result.value == 3);
The problem goes away when the conversion // 1
is removed, which isn't helpful in my use case. The separate addition operator // 2
is not sufficient to help resolve the decltype
: overload resolution should have picked that up, but the problem happens before overload resolution.
The infinite recursion happens after specializing the template for T = othertype
: converting othertype
to mytype
gives an addition expression with mytype
on both sides, which again can be resolved through the template (even though a non-template exists).
c++ c++11 language-lawyer
I've tried to implement a commutative addition operator for one of my classes:
struct mytype
constexpr mytype(othertype const &);
constexpr mytype operator+(othertype const &rhs) const;
;
template<typename T>
constexpr auto operator+(T const &lhs, mytype const &rhs) -> decltype(rhs + lhs)
return rhs + lhs;
The idea is that anything accepted on the right hand side also becomes acceptable on the left hand side as long as the right hand side is a mytype
.
This works fine with icc and Visual Studio, and goes into an endless recursion resolving the decltype
on gcc and clang (terminated when the maximum template depth is reached).
I can see that the endless recursion might in fact be more correct, as explained in the bug report: the specialization is needed before overload resolution takes place (because it is an input to overload resolution).
On the other hand the commercial compilers somehow manage (whether by accident or on purpose is probably debatable).
What is the correct behavior here?
Is it possible to avoid specifying a full list of classes for which operator+
is supposed to be commutative?
Compilable example:
struct othertype ;
struct mytype
constexpr mytype() : value(1)
constexpr mytype(int v) : value(v)
constexpr mytype(othertype const &o) : value(2) // 1
constexpr mytype operator+(mytype const &rhs) const
return mytype(value + rhs.value);
constexpr mytype operator+(othertype const &rhs) const // 2
return mytype(value + 2);
int value;
;
template<typename T>
constexpr auto operator+(T const &lhs, mytype const &rhs) -> decltype(rhs + lhs)
return rhs + lhs;
void test()
constexpr mytype mine;
constexpr othertype other;
constexpr auto result = other + mine;
static_assert(result.value == 3);
The problem goes away when the conversion // 1
is removed, which isn't helpful in my use case. The separate addition operator // 2
is not sufficient to help resolve the decltype
: overload resolution should have picked that up, but the problem happens before overload resolution.
The infinite recursion happens after specializing the template for T = othertype
: converting othertype
to mytype
gives an addition expression with mytype
on both sides, which again can be resolved through the template (even though a non-template exists).
c++ c++11 language-lawyer
c++ c++11 language-lawyer
edited Mar 7 at 7:04
Simon Richter
asked Mar 7 at 6:37
Simon RichterSimon Richter
21.8k13352
21.8k13352
1
How do you use this operator? Could you perhaps show us a Minimal, Complete, and Verifiable example that exhibits the problem you have? Even if we can't replicate the problem, it could be useful to see how you use it. And it could be very useful to see your implementation of the member overload, and whatothertype
is.
– Some programmer dude
Mar 7 at 6:43
By the way, do you really need to non-explicit conversion operator? What happens if you remove it or make itexplicit
?
– Some programmer dude
Mar 7 at 6:56
@Someprogrammerdude, this is part of a refactoring —mytype
is supposed to replaceothertype
in the long run, so it needs to be convertible to allow gradually replacing instances without breaking the rest of the program.
– Simon Richter
Mar 7 at 7:05
add a comment |
1
How do you use this operator? Could you perhaps show us a Minimal, Complete, and Verifiable example that exhibits the problem you have? Even if we can't replicate the problem, it could be useful to see how you use it. And it could be very useful to see your implementation of the member overload, and whatothertype
is.
– Some programmer dude
Mar 7 at 6:43
By the way, do you really need to non-explicit conversion operator? What happens if you remove it or make itexplicit
?
– Some programmer dude
Mar 7 at 6:56
@Someprogrammerdude, this is part of a refactoring —mytype
is supposed to replaceothertype
in the long run, so it needs to be convertible to allow gradually replacing instances without breaking the rest of the program.
– Simon Richter
Mar 7 at 7:05
1
1
How do you use this operator? Could you perhaps show us a Minimal, Complete, and Verifiable example that exhibits the problem you have? Even if we can't replicate the problem, it could be useful to see how you use it. And it could be very useful to see your implementation of the member overload, and what
othertype
is.– Some programmer dude
Mar 7 at 6:43
How do you use this operator? Could you perhaps show us a Minimal, Complete, and Verifiable example that exhibits the problem you have? Even if we can't replicate the problem, it could be useful to see how you use it. And it could be very useful to see your implementation of the member overload, and what
othertype
is.– Some programmer dude
Mar 7 at 6:43
By the way, do you really need to non-explicit conversion operator? What happens if you remove it or make it
explicit
?– Some programmer dude
Mar 7 at 6:56
By the way, do you really need to non-explicit conversion operator? What happens if you remove it or make it
explicit
?– Some programmer dude
Mar 7 at 6:56
@Someprogrammerdude, this is part of a refactoring —
mytype
is supposed to replace othertype
in the long run, so it needs to be convertible to allow gradually replacing instances without breaking the rest of the program.– Simon Richter
Mar 7 at 7:05
@Someprogrammerdude, this is part of a refactoring —
mytype
is supposed to replace othertype
in the long run, so it needs to be convertible to allow gradually replacing instances without breaking the rest of the program.– Simon Richter
Mar 7 at 7:05
add a comment |
1 Answer
1
active
oldest
votes
You might restrict your template with SFINAE to discard operator+<mytype>(mytype const &lhs, mytype const &rhs)
:
template<typename T, typename std::enable_if<!std::is_same<T, mytype>::value, int>::type = 0>
constexpr auto operator+(T const &lhs, mytype const &rhs) -> decltype(rhs + lhs)
return rhs + lhs;
Demo
add a comment |
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1 Answer
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votes
You might restrict your template with SFINAE to discard operator+<mytype>(mytype const &lhs, mytype const &rhs)
:
template<typename T, typename std::enable_if<!std::is_same<T, mytype>::value, int>::type = 0>
constexpr auto operator+(T const &lhs, mytype const &rhs) -> decltype(rhs + lhs)
return rhs + lhs;
Demo
add a comment |
You might restrict your template with SFINAE to discard operator+<mytype>(mytype const &lhs, mytype const &rhs)
:
template<typename T, typename std::enable_if<!std::is_same<T, mytype>::value, int>::type = 0>
constexpr auto operator+(T const &lhs, mytype const &rhs) -> decltype(rhs + lhs)
return rhs + lhs;
Demo
add a comment |
You might restrict your template with SFINAE to discard operator+<mytype>(mytype const &lhs, mytype const &rhs)
:
template<typename T, typename std::enable_if<!std::is_same<T, mytype>::value, int>::type = 0>
constexpr auto operator+(T const &lhs, mytype const &rhs) -> decltype(rhs + lhs)
return rhs + lhs;
Demo
You might restrict your template with SFINAE to discard operator+<mytype>(mytype const &lhs, mytype const &rhs)
:
template<typename T, typename std::enable_if<!std::is_same<T, mytype>::value, int>::type = 0>
constexpr auto operator+(T const &lhs, mytype const &rhs) -> decltype(rhs + lhs)
return rhs + lhs;
Demo
answered Mar 7 at 9:55
Jarod42Jarod42
119k12104189
119k12104189
add a comment |
add a comment |
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1
How do you use this operator? Could you perhaps show us a Minimal, Complete, and Verifiable example that exhibits the problem you have? Even if we can't replicate the problem, it could be useful to see how you use it. And it could be very useful to see your implementation of the member overload, and what
othertype
is.– Some programmer dude
Mar 7 at 6:43
By the way, do you really need to non-explicit conversion operator? What happens if you remove it or make it
explicit
?– Some programmer dude
Mar 7 at 6:56
@Someprogrammerdude, this is part of a refactoring —
mytype
is supposed to replaceothertype
in the long run, so it needs to be convertible to allow gradually replacing instances without breaking the rest of the program.– Simon Richter
Mar 7 at 7:05