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How to detect touch on sprite or texture in libGDX java?



Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)
The Ask Question Wizard is Live!
Data science time! April 2019 and salary with experienceHow do I detect if a sprite was touched in Java libGDX?How to detect if a texture has been touched libgdx WITHOUT scene2dLibGdx, How to handle touch event?How do I efficiently iterate over each entry in a Java Map?How do I call one constructor from another in Java?How do I read / convert an InputStream into a String in Java?How do I generate random integers within a specific range in Java?Strange out of memory issue while loading an image to a Bitmap objectFling gesture detection on grid layoutHow do I determine whether an array contains a particular value in Java?How do I declare and initialize an array in Java?How do I display an alert dialog on Android?How do I convert a String to an int in Java?



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0















I have a home button icon which is just a normal sprite with an image in it.
I want to perform some actions on the touch of this button. How can I add touch listener to this button or is there any other simpler way to do this?










share|improve this question



















  • 2





    Possible duplicate of LibGdx, How to handle touch event?

    – funkyjelly
    Mar 8 at 15:22











  • Here stackoverflow.com/questions/24501268/… or stackoverflow.com/questions/24834399/…

    – Carlton
    Mar 8 at 16:10











  • What's about an ImageButton?

    – Morchul
    Mar 11 at 7:48

















0















I have a home button icon which is just a normal sprite with an image in it.
I want to perform some actions on the touch of this button. How can I add touch listener to this button or is there any other simpler way to do this?










share|improve this question



















  • 2





    Possible duplicate of LibGdx, How to handle touch event?

    – funkyjelly
    Mar 8 at 15:22











  • Here stackoverflow.com/questions/24501268/… or stackoverflow.com/questions/24834399/…

    – Carlton
    Mar 8 at 16:10











  • What's about an ImageButton?

    – Morchul
    Mar 11 at 7:48













0












0








0








I have a home button icon which is just a normal sprite with an image in it.
I want to perform some actions on the touch of this button. How can I add touch listener to this button or is there any other simpler way to do this?










share|improve this question
















I have a home button icon which is just a normal sprite with an image in it.
I want to perform some actions on the touch of this button. How can I add touch listener to this button or is there any other simpler way to do this?







java android libgdx sprite






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 8 at 16:06









Fantômas

32.9k156491




32.9k156491










asked Mar 8 at 14:56









ShankyDoodleShankyDoodle

133




133







  • 2





    Possible duplicate of LibGdx, How to handle touch event?

    – funkyjelly
    Mar 8 at 15:22











  • Here stackoverflow.com/questions/24501268/… or stackoverflow.com/questions/24834399/…

    – Carlton
    Mar 8 at 16:10











  • What's about an ImageButton?

    – Morchul
    Mar 11 at 7:48












  • 2





    Possible duplicate of LibGdx, How to handle touch event?

    – funkyjelly
    Mar 8 at 15:22











  • Here stackoverflow.com/questions/24501268/… or stackoverflow.com/questions/24834399/…

    – Carlton
    Mar 8 at 16:10











  • What's about an ImageButton?

    – Morchul
    Mar 11 at 7:48







2




2





Possible duplicate of LibGdx, How to handle touch event?

– funkyjelly
Mar 8 at 15:22





Possible duplicate of LibGdx, How to handle touch event?

– funkyjelly
Mar 8 at 15:22













Here stackoverflow.com/questions/24501268/… or stackoverflow.com/questions/24834399/…

– Carlton
Mar 8 at 16:10





Here stackoverflow.com/questions/24501268/… or stackoverflow.com/questions/24834399/…

– Carlton
Mar 8 at 16:10













What's about an ImageButton?

– Morchul
Mar 11 at 7:48





What's about an ImageButton?

– Morchul
Mar 11 at 7:48












1 Answer
1






active

oldest

votes


















0














One way of doing this, is to set a Rectangle with the button bounds of your button.



Rectangle buttonBounds = new Rectangle(buttonX, buttonY, buttonWidth, buttonHeight);


If you then want to check if the user touched the button, in your render() method, put:



if(Gdx.input.justTouched())
Vector2 touch = viewport.unproject(new Vector2(Gdx.input.getX(), Gdx.input.getY()));

//Check if button if touched
if(buttonBounds.contains(touch))
System.out.println("Button touched!");
//Do something




If you don't use a Viewport, you can change viewport.unproject() to cam.unproject(), where cam is your Camera.






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    oldest

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    0














    One way of doing this, is to set a Rectangle with the button bounds of your button.



    Rectangle buttonBounds = new Rectangle(buttonX, buttonY, buttonWidth, buttonHeight);


    If you then want to check if the user touched the button, in your render() method, put:



    if(Gdx.input.justTouched())
    Vector2 touch = viewport.unproject(new Vector2(Gdx.input.getX(), Gdx.input.getY()));

    //Check if button if touched
    if(buttonBounds.contains(touch))
    System.out.println("Button touched!");
    //Do something




    If you don't use a Viewport, you can change viewport.unproject() to cam.unproject(), where cam is your Camera.






    share|improve this answer



























      0














      One way of doing this, is to set a Rectangle with the button bounds of your button.



      Rectangle buttonBounds = new Rectangle(buttonX, buttonY, buttonWidth, buttonHeight);


      If you then want to check if the user touched the button, in your render() method, put:



      if(Gdx.input.justTouched())
      Vector2 touch = viewport.unproject(new Vector2(Gdx.input.getX(), Gdx.input.getY()));

      //Check if button if touched
      if(buttonBounds.contains(touch))
      System.out.println("Button touched!");
      //Do something




      If you don't use a Viewport, you can change viewport.unproject() to cam.unproject(), where cam is your Camera.






      share|improve this answer

























        0












        0








        0







        One way of doing this, is to set a Rectangle with the button bounds of your button.



        Rectangle buttonBounds = new Rectangle(buttonX, buttonY, buttonWidth, buttonHeight);


        If you then want to check if the user touched the button, in your render() method, put:



        if(Gdx.input.justTouched())
        Vector2 touch = viewport.unproject(new Vector2(Gdx.input.getX(), Gdx.input.getY()));

        //Check if button if touched
        if(buttonBounds.contains(touch))
        System.out.println("Button touched!");
        //Do something




        If you don't use a Viewport, you can change viewport.unproject() to cam.unproject(), where cam is your Camera.






        share|improve this answer













        One way of doing this, is to set a Rectangle with the button bounds of your button.



        Rectangle buttonBounds = new Rectangle(buttonX, buttonY, buttonWidth, buttonHeight);


        If you then want to check if the user touched the button, in your render() method, put:



        if(Gdx.input.justTouched())
        Vector2 touch = viewport.unproject(new Vector2(Gdx.input.getX(), Gdx.input.getY()));

        //Check if button if touched
        if(buttonBounds.contains(touch))
        System.out.println("Button touched!");
        //Do something




        If you don't use a Viewport, you can change viewport.unproject() to cam.unproject(), where cam is your Camera.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Mar 9 at 7:20









        TVASOTVASO

        17814




        17814





























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