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Tkinter image on canvas wont update



The Next CEO of Stack Overflowttk tkinter multiple frames/windowsHow to clear Tkinter Canvas?wxpython - Erase background erases non-background componentsTkinter canvas not updatingmoving and resize image canvas object in tkinterTkinter Canvas, Deletion of ImagesTkinter recursive behavior with '<Configure>' callbackUpdate Tkinter canvas in mainloop()Tkinter Canvas Text update: Text wont update on button pressIs there any way to resize button size in python tkinter?










0















So this code is activated on button press and that part definitely works due to print updated..., however the picture doesn't change like it should, even if i comment out the resizing stuff....



the programming opens a window with an image on and a button, on button click in theory the image should change
any help would be humongous appreciated



def __init__(self,root):
self.pictures=Pictures()
self.photo = self.pictures.gif
image1=Image.open(self.pictures.gif)
(self.w,self.h)=image1.size
self.canvas = tk.Canvas(root, width=self.w, height=self.h)
self.canvas.grid(row=1, column=1)
self.canvas.image = ImageTk.PhotoImage(Image.open(self.photo))
self.item=self.canvas.create_image(0, 0, image=self.canvas.image, anchor="nw")
self.v = tk.StringVar()
textstring=textstrings()
self.canvas.create_text(300,0,fill="white",font="Times 10 italic bold",anchor='n',text=textstring.introduction)
self.btn1=tk.Button(root, width=15, height =1,textvariable=self.v,command=self.buttonclickstart)
self.btn1_window = self.canvas.create_window((self.w/2),(self.h/2)+3 ,anchor="center", window=self.btn1)
self.v.set("Play")


def change_pic(self):
self.pictures=Pictures()
self.image1=Image.open(self.pictures.pic2)
self.wpercent=self.w/float(self.image1.size[0])
self.hsize=(int(float(self.image1.size[1])*float(self.wpercent)))
self.image1=self.image1.resize((self.w,self.hsize),Image.ANTIALIAS)
self.image1.save(self.pictures.pic2)
self.canvas.image2 = ImageTk.PhotoImage(self.image1)
self.canvas.itemconfigure(self.item, image = self.canvas.image2 )

self.canvas.grid()
print ("updated")
def buttonclickstart(self):
self.btn1.destroy()
print ("updated1")
self.change_pic()
self.userinput()









share|improve this question






















  • Have you verified that change_pic is being called? Have you verified that self.wpercent and self.hsize were properly computed? Have you verified that the image which was saved is what you expect?

    – Bryan Oakley
    Mar 7 at 18:48











  • Works for me, the image get updated. But i didn't self.image1.save(...

    – stovfl
    Mar 7 at 19:18











  • Change pic is definitely being called as when it is called it prints "updated" which it does after every button press :) wpercent and hsize are correct too and the images are definitely name correctly and in the same folder as my program :) @BryanOakley

    – Katie MAISON
    Mar 7 at 20:17
















0















So this code is activated on button press and that part definitely works due to print updated..., however the picture doesn't change like it should, even if i comment out the resizing stuff....



the programming opens a window with an image on and a button, on button click in theory the image should change
any help would be humongous appreciated



def __init__(self,root):
self.pictures=Pictures()
self.photo = self.pictures.gif
image1=Image.open(self.pictures.gif)
(self.w,self.h)=image1.size
self.canvas = tk.Canvas(root, width=self.w, height=self.h)
self.canvas.grid(row=1, column=1)
self.canvas.image = ImageTk.PhotoImage(Image.open(self.photo))
self.item=self.canvas.create_image(0, 0, image=self.canvas.image, anchor="nw")
self.v = tk.StringVar()
textstring=textstrings()
self.canvas.create_text(300,0,fill="white",font="Times 10 italic bold",anchor='n',text=textstring.introduction)
self.btn1=tk.Button(root, width=15, height =1,textvariable=self.v,command=self.buttonclickstart)
self.btn1_window = self.canvas.create_window((self.w/2),(self.h/2)+3 ,anchor="center", window=self.btn1)
self.v.set("Play")


def change_pic(self):
self.pictures=Pictures()
self.image1=Image.open(self.pictures.pic2)
self.wpercent=self.w/float(self.image1.size[0])
self.hsize=(int(float(self.image1.size[1])*float(self.wpercent)))
self.image1=self.image1.resize((self.w,self.hsize),Image.ANTIALIAS)
self.image1.save(self.pictures.pic2)
self.canvas.image2 = ImageTk.PhotoImage(self.image1)
self.canvas.itemconfigure(self.item, image = self.canvas.image2 )

self.canvas.grid()
print ("updated")
def buttonclickstart(self):
self.btn1.destroy()
print ("updated1")
self.change_pic()
self.userinput()









share|improve this question






















  • Have you verified that change_pic is being called? Have you verified that self.wpercent and self.hsize were properly computed? Have you verified that the image which was saved is what you expect?

    – Bryan Oakley
    Mar 7 at 18:48











  • Works for me, the image get updated. But i didn't self.image1.save(...

    – stovfl
    Mar 7 at 19:18











  • Change pic is definitely being called as when it is called it prints "updated" which it does after every button press :) wpercent and hsize are correct too and the images are definitely name correctly and in the same folder as my program :) @BryanOakley

    – Katie MAISON
    Mar 7 at 20:17














0












0








0








So this code is activated on button press and that part definitely works due to print updated..., however the picture doesn't change like it should, even if i comment out the resizing stuff....



the programming opens a window with an image on and a button, on button click in theory the image should change
any help would be humongous appreciated



def __init__(self,root):
self.pictures=Pictures()
self.photo = self.pictures.gif
image1=Image.open(self.pictures.gif)
(self.w,self.h)=image1.size
self.canvas = tk.Canvas(root, width=self.w, height=self.h)
self.canvas.grid(row=1, column=1)
self.canvas.image = ImageTk.PhotoImage(Image.open(self.photo))
self.item=self.canvas.create_image(0, 0, image=self.canvas.image, anchor="nw")
self.v = tk.StringVar()
textstring=textstrings()
self.canvas.create_text(300,0,fill="white",font="Times 10 italic bold",anchor='n',text=textstring.introduction)
self.btn1=tk.Button(root, width=15, height =1,textvariable=self.v,command=self.buttonclickstart)
self.btn1_window = self.canvas.create_window((self.w/2),(self.h/2)+3 ,anchor="center", window=self.btn1)
self.v.set("Play")


def change_pic(self):
self.pictures=Pictures()
self.image1=Image.open(self.pictures.pic2)
self.wpercent=self.w/float(self.image1.size[0])
self.hsize=(int(float(self.image1.size[1])*float(self.wpercent)))
self.image1=self.image1.resize((self.w,self.hsize),Image.ANTIALIAS)
self.image1.save(self.pictures.pic2)
self.canvas.image2 = ImageTk.PhotoImage(self.image1)
self.canvas.itemconfigure(self.item, image = self.canvas.image2 )

self.canvas.grid()
print ("updated")
def buttonclickstart(self):
self.btn1.destroy()
print ("updated1")
self.change_pic()
self.userinput()









share|improve this question














So this code is activated on button press and that part definitely works due to print updated..., however the picture doesn't change like it should, even if i comment out the resizing stuff....



the programming opens a window with an image on and a button, on button click in theory the image should change
any help would be humongous appreciated



def __init__(self,root):
self.pictures=Pictures()
self.photo = self.pictures.gif
image1=Image.open(self.pictures.gif)
(self.w,self.h)=image1.size
self.canvas = tk.Canvas(root, width=self.w, height=self.h)
self.canvas.grid(row=1, column=1)
self.canvas.image = ImageTk.PhotoImage(Image.open(self.photo))
self.item=self.canvas.create_image(0, 0, image=self.canvas.image, anchor="nw")
self.v = tk.StringVar()
textstring=textstrings()
self.canvas.create_text(300,0,fill="white",font="Times 10 italic bold",anchor='n',text=textstring.introduction)
self.btn1=tk.Button(root, width=15, height =1,textvariable=self.v,command=self.buttonclickstart)
self.btn1_window = self.canvas.create_window((self.w/2),(self.h/2)+3 ,anchor="center", window=self.btn1)
self.v.set("Play")


def change_pic(self):
self.pictures=Pictures()
self.image1=Image.open(self.pictures.pic2)
self.wpercent=self.w/float(self.image1.size[0])
self.hsize=(int(float(self.image1.size[1])*float(self.wpercent)))
self.image1=self.image1.resize((self.w,self.hsize),Image.ANTIALIAS)
self.image1.save(self.pictures.pic2)
self.canvas.image2 = ImageTk.PhotoImage(self.image1)
self.canvas.itemconfigure(self.item, image = self.canvas.image2 )

self.canvas.grid()
print ("updated")
def buttonclickstart(self):
self.btn1.destroy()
print ("updated1")
self.change_pic()
self.userinput()






python python-3.x tkinter tkinter-canvas






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 7 at 18:29









Katie MAISONKatie MAISON

1




1












  • Have you verified that change_pic is being called? Have you verified that self.wpercent and self.hsize were properly computed? Have you verified that the image which was saved is what you expect?

    – Bryan Oakley
    Mar 7 at 18:48











  • Works for me, the image get updated. But i didn't self.image1.save(...

    – stovfl
    Mar 7 at 19:18











  • Change pic is definitely being called as when it is called it prints "updated" which it does after every button press :) wpercent and hsize are correct too and the images are definitely name correctly and in the same folder as my program :) @BryanOakley

    – Katie MAISON
    Mar 7 at 20:17


















  • Have you verified that change_pic is being called? Have you verified that self.wpercent and self.hsize were properly computed? Have you verified that the image which was saved is what you expect?

    – Bryan Oakley
    Mar 7 at 18:48











  • Works for me, the image get updated. But i didn't self.image1.save(...

    – stovfl
    Mar 7 at 19:18











  • Change pic is definitely being called as when it is called it prints "updated" which it does after every button press :) wpercent and hsize are correct too and the images are definitely name correctly and in the same folder as my program :) @BryanOakley

    – Katie MAISON
    Mar 7 at 20:17

















Have you verified that change_pic is being called? Have you verified that self.wpercent and self.hsize were properly computed? Have you verified that the image which was saved is what you expect?

– Bryan Oakley
Mar 7 at 18:48





Have you verified that change_pic is being called? Have you verified that self.wpercent and self.hsize were properly computed? Have you verified that the image which was saved is what you expect?

– Bryan Oakley
Mar 7 at 18:48













Works for me, the image get updated. But i didn't self.image1.save(...

– stovfl
Mar 7 at 19:18





Works for me, the image get updated. But i didn't self.image1.save(...

– stovfl
Mar 7 at 19:18













Change pic is definitely being called as when it is called it prints "updated" which it does after every button press :) wpercent and hsize are correct too and the images are definitely name correctly and in the same folder as my program :) @BryanOakley

– Katie MAISON
Mar 7 at 20:17






Change pic is definitely being called as when it is called it prints "updated" which it does after every button press :) wpercent and hsize are correct too and the images are definitely name correctly and in the same folder as my program :) @BryanOakley

– Katie MAISON
Mar 7 at 20:17













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