Struggling with onTouchListenerAndroid: How to handle right to left swipe gesturesError with OnTouchListeneronTouchListener not workingImplementing my own OnTouchListenerCannot set OnTouchListenerAndroid onTouchListenerOnTouchListener not calledonTouchListener warning: onTouch should call View#performClick when a click is detectedIs OnTouchListener faster than OnClickListener?onTouchListener is not workingOnTouchListener will not be triggered

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Struggling with onTouchListener


Android: How to handle right to left swipe gesturesError with OnTouchListeneronTouchListener not workingImplementing my own OnTouchListenerCannot set OnTouchListenerAndroid onTouchListenerOnTouchListener not calledonTouchListener warning: onTouch should call View#performClick when a click is detectedIs OnTouchListener faster than OnClickListener?onTouchListener is not workingOnTouchListener will not be triggered













1















I have a ViewFlipper, on wich I want to set a touchListener. It is inside a ScrollView, (below the ViewFlipper there are more UI elements) and I want that if the user makes a vertical movement, the scrollview acts, and when the user makes a horizontal movement, the ViewFlipper acts. (The components are added dynamically in the ViewFlipper).



For clarification, this is the layout:



<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/parentrl">



<ScrollView
android:layout_width="match_parent"
android:layout_height="wrap_content">

<RelativeLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content">

<ViewFlipper
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/vflipper"
android:layout_marginStart="20dp"
android:layout_marginEnd="20dp"
android:layout_marginTop="20dp"
android:background="@drawable/flightcomponentborder">


</ViewFlipper>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/inforecogida"
android:layout_marginStart="10dp"
android:layout_marginTop="10dp"
android:text="@string/inforecogida"
android:textColor="@color/actionbardefaultcolor"
android:layout_below="@+id/vflipper"/>

<ImageView
android:layout_width="match_parent"
android:layout_height="2dp"
android:layout_below="@+id/inforecogida"
android:id="@+id/separador"
android:background="@color/gris"
android:layout_marginTop="10dp"/>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/personaheader"
android:layout_below="@+id/separador"
android:layout_marginTop="10dp"
android:layout_alignStart="@+id/inforecogida"
android:text="@string/persona"
android:textColor="@color/actionbardefaultcolor"/>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/persona"
android:layout_below="@+id/personaheader"
android:layout_alignStart="@+id/inforecogida"/>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/infotext"
android:layout_alignStart="@+id/inforecogida"
android:layout_below="@+id/persona"
android:text="@string/infotext"
android:textStyle="italic"/>

</RelativeLayout>

</ScrollView>



</RelativeLayout>


This is the TouchListener I am adding to the ViewFlipper:



parentListener = new View.OnTouchListener()
@Override
public boolean onTouch(View v, MotionEvent event)
int action = event.getActionMasked();
switch (action)
case MotionEvent.ACTION_DOWN:
startX = event.getX();
startY = event.getRawY();

break;


case MotionEvent.ACTION_UP:

endX = event.getX();
endY = event.getRawY();
int movX;//0=swipe izq 1=swipe right
int movY;
if(startX-endX < 0)
movX=0;
Log.i("David", "Swipe left action up");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");
Log.i("David", "We moved "+totalPixelsY+" pixels");

else
movX=1;
Log.i("David", "Swipe right action up");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");
Log.i("David", "We moved "+totalPixelsY+" pixels");


Log.i("David", "haveFlipped false");
haveFlipped=false;
break;

case MotionEvent.ACTION_CANCEL:
endX = event.getX();
endY = event.getRawY();
if(startX-endX < 0)
movX=0;
Log.i("David", "Swipe left action cancel");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");
Log.i("David", "We moved "+totalPixelsY+" pixels");

else
movX=1;
Log.i("David", "Swipe right action cancel");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");


Log.i("David", "haveFlipped false");
haveFlipped=false;
break;


return true;

;


My problem is, the action_cancel or action_up are called BEFORE my finger lifts from the phone screen, so the amount of movement in Y axis is always smaller than the actual movement of my finger.



What I plan to achieve is that, when the amount of X > amount of y, use the ViewFlipper, and when the amount of X < amount of y, leave the ScrollView do his job.



I don't know if my approach is correct. Could anyone tell my why action_up and action_cancel are called before I lift my finger? And how to achieve my goal?



Thank you.










share|improve this question
























  • Try this this it has issues as you seem to have

    – raj kavadia
    Mar 7 at 12:27











  • You should try to inverse the scrollView and the ViewFlipper. A ViewFlipper probably was designed to contain scrollable Views while the ScrollView shouldn't have any scrollable content inside.

    – Maxouille
    Mar 7 at 12:29















1















I have a ViewFlipper, on wich I want to set a touchListener. It is inside a ScrollView, (below the ViewFlipper there are more UI elements) and I want that if the user makes a vertical movement, the scrollview acts, and when the user makes a horizontal movement, the ViewFlipper acts. (The components are added dynamically in the ViewFlipper).



For clarification, this is the layout:



<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/parentrl">



<ScrollView
android:layout_width="match_parent"
android:layout_height="wrap_content">

<RelativeLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content">

<ViewFlipper
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/vflipper"
android:layout_marginStart="20dp"
android:layout_marginEnd="20dp"
android:layout_marginTop="20dp"
android:background="@drawable/flightcomponentborder">


</ViewFlipper>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/inforecogida"
android:layout_marginStart="10dp"
android:layout_marginTop="10dp"
android:text="@string/inforecogida"
android:textColor="@color/actionbardefaultcolor"
android:layout_below="@+id/vflipper"/>

<ImageView
android:layout_width="match_parent"
android:layout_height="2dp"
android:layout_below="@+id/inforecogida"
android:id="@+id/separador"
android:background="@color/gris"
android:layout_marginTop="10dp"/>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/personaheader"
android:layout_below="@+id/separador"
android:layout_marginTop="10dp"
android:layout_alignStart="@+id/inforecogida"
android:text="@string/persona"
android:textColor="@color/actionbardefaultcolor"/>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/persona"
android:layout_below="@+id/personaheader"
android:layout_alignStart="@+id/inforecogida"/>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/infotext"
android:layout_alignStart="@+id/inforecogida"
android:layout_below="@+id/persona"
android:text="@string/infotext"
android:textStyle="italic"/>

</RelativeLayout>

</ScrollView>



</RelativeLayout>


This is the TouchListener I am adding to the ViewFlipper:



parentListener = new View.OnTouchListener()
@Override
public boolean onTouch(View v, MotionEvent event)
int action = event.getActionMasked();
switch (action)
case MotionEvent.ACTION_DOWN:
startX = event.getX();
startY = event.getRawY();

break;


case MotionEvent.ACTION_UP:

endX = event.getX();
endY = event.getRawY();
int movX;//0=swipe izq 1=swipe right
int movY;
if(startX-endX < 0)
movX=0;
Log.i("David", "Swipe left action up");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");
Log.i("David", "We moved "+totalPixelsY+" pixels");

else
movX=1;
Log.i("David", "Swipe right action up");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");
Log.i("David", "We moved "+totalPixelsY+" pixels");


Log.i("David", "haveFlipped false");
haveFlipped=false;
break;

case MotionEvent.ACTION_CANCEL:
endX = event.getX();
endY = event.getRawY();
if(startX-endX < 0)
movX=0;
Log.i("David", "Swipe left action cancel");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");
Log.i("David", "We moved "+totalPixelsY+" pixels");

else
movX=1;
Log.i("David", "Swipe right action cancel");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");


Log.i("David", "haveFlipped false");
haveFlipped=false;
break;


return true;

;


My problem is, the action_cancel or action_up are called BEFORE my finger lifts from the phone screen, so the amount of movement in Y axis is always smaller than the actual movement of my finger.



What I plan to achieve is that, when the amount of X > amount of y, use the ViewFlipper, and when the amount of X < amount of y, leave the ScrollView do his job.



I don't know if my approach is correct. Could anyone tell my why action_up and action_cancel are called before I lift my finger? And how to achieve my goal?



Thank you.










share|improve this question
























  • Try this this it has issues as you seem to have

    – raj kavadia
    Mar 7 at 12:27











  • You should try to inverse the scrollView and the ViewFlipper. A ViewFlipper probably was designed to contain scrollable Views while the ScrollView shouldn't have any scrollable content inside.

    – Maxouille
    Mar 7 at 12:29













1












1








1








I have a ViewFlipper, on wich I want to set a touchListener. It is inside a ScrollView, (below the ViewFlipper there are more UI elements) and I want that if the user makes a vertical movement, the scrollview acts, and when the user makes a horizontal movement, the ViewFlipper acts. (The components are added dynamically in the ViewFlipper).



For clarification, this is the layout:



<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/parentrl">



<ScrollView
android:layout_width="match_parent"
android:layout_height="wrap_content">

<RelativeLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content">

<ViewFlipper
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/vflipper"
android:layout_marginStart="20dp"
android:layout_marginEnd="20dp"
android:layout_marginTop="20dp"
android:background="@drawable/flightcomponentborder">


</ViewFlipper>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/inforecogida"
android:layout_marginStart="10dp"
android:layout_marginTop="10dp"
android:text="@string/inforecogida"
android:textColor="@color/actionbardefaultcolor"
android:layout_below="@+id/vflipper"/>

<ImageView
android:layout_width="match_parent"
android:layout_height="2dp"
android:layout_below="@+id/inforecogida"
android:id="@+id/separador"
android:background="@color/gris"
android:layout_marginTop="10dp"/>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/personaheader"
android:layout_below="@+id/separador"
android:layout_marginTop="10dp"
android:layout_alignStart="@+id/inforecogida"
android:text="@string/persona"
android:textColor="@color/actionbardefaultcolor"/>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/persona"
android:layout_below="@+id/personaheader"
android:layout_alignStart="@+id/inforecogida"/>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/infotext"
android:layout_alignStart="@+id/inforecogida"
android:layout_below="@+id/persona"
android:text="@string/infotext"
android:textStyle="italic"/>

</RelativeLayout>

</ScrollView>



</RelativeLayout>


This is the TouchListener I am adding to the ViewFlipper:



parentListener = new View.OnTouchListener()
@Override
public boolean onTouch(View v, MotionEvent event)
int action = event.getActionMasked();
switch (action)
case MotionEvent.ACTION_DOWN:
startX = event.getX();
startY = event.getRawY();

break;


case MotionEvent.ACTION_UP:

endX = event.getX();
endY = event.getRawY();
int movX;//0=swipe izq 1=swipe right
int movY;
if(startX-endX < 0)
movX=0;
Log.i("David", "Swipe left action up");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");
Log.i("David", "We moved "+totalPixelsY+" pixels");

else
movX=1;
Log.i("David", "Swipe right action up");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");
Log.i("David", "We moved "+totalPixelsY+" pixels");


Log.i("David", "haveFlipped false");
haveFlipped=false;
break;

case MotionEvent.ACTION_CANCEL:
endX = event.getX();
endY = event.getRawY();
if(startX-endX < 0)
movX=0;
Log.i("David", "Swipe left action cancel");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");
Log.i("David", "We moved "+totalPixelsY+" pixels");

else
movX=1;
Log.i("David", "Swipe right action cancel");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");


Log.i("David", "haveFlipped false");
haveFlipped=false;
break;


return true;

;


My problem is, the action_cancel or action_up are called BEFORE my finger lifts from the phone screen, so the amount of movement in Y axis is always smaller than the actual movement of my finger.



What I plan to achieve is that, when the amount of X > amount of y, use the ViewFlipper, and when the amount of X < amount of y, leave the ScrollView do his job.



I don't know if my approach is correct. Could anyone tell my why action_up and action_cancel are called before I lift my finger? And how to achieve my goal?



Thank you.










share|improve this question
















I have a ViewFlipper, on wich I want to set a touchListener. It is inside a ScrollView, (below the ViewFlipper there are more UI elements) and I want that if the user makes a vertical movement, the scrollview acts, and when the user makes a horizontal movement, the ViewFlipper acts. (The components are added dynamically in the ViewFlipper).



For clarification, this is the layout:



<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/parentrl">



<ScrollView
android:layout_width="match_parent"
android:layout_height="wrap_content">

<RelativeLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content">

<ViewFlipper
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/vflipper"
android:layout_marginStart="20dp"
android:layout_marginEnd="20dp"
android:layout_marginTop="20dp"
android:background="@drawable/flightcomponentborder">


</ViewFlipper>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/inforecogida"
android:layout_marginStart="10dp"
android:layout_marginTop="10dp"
android:text="@string/inforecogida"
android:textColor="@color/actionbardefaultcolor"
android:layout_below="@+id/vflipper"/>

<ImageView
android:layout_width="match_parent"
android:layout_height="2dp"
android:layout_below="@+id/inforecogida"
android:id="@+id/separador"
android:background="@color/gris"
android:layout_marginTop="10dp"/>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/personaheader"
android:layout_below="@+id/separador"
android:layout_marginTop="10dp"
android:layout_alignStart="@+id/inforecogida"
android:text="@string/persona"
android:textColor="@color/actionbardefaultcolor"/>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/persona"
android:layout_below="@+id/personaheader"
android:layout_alignStart="@+id/inforecogida"/>

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/infotext"
android:layout_alignStart="@+id/inforecogida"
android:layout_below="@+id/persona"
android:text="@string/infotext"
android:textStyle="italic"/>

</RelativeLayout>

</ScrollView>



</RelativeLayout>


This is the TouchListener I am adding to the ViewFlipper:



parentListener = new View.OnTouchListener()
@Override
public boolean onTouch(View v, MotionEvent event)
int action = event.getActionMasked();
switch (action)
case MotionEvent.ACTION_DOWN:
startX = event.getX();
startY = event.getRawY();

break;


case MotionEvent.ACTION_UP:

endX = event.getX();
endY = event.getRawY();
int movX;//0=swipe izq 1=swipe right
int movY;
if(startX-endX < 0)
movX=0;
Log.i("David", "Swipe left action up");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");
Log.i("David", "We moved "+totalPixelsY+" pixels");

else
movX=1;
Log.i("David", "Swipe right action up");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");
Log.i("David", "We moved "+totalPixelsY+" pixels");


Log.i("David", "haveFlipped false");
haveFlipped=false;
break;

case MotionEvent.ACTION_CANCEL:
endX = event.getX();
endY = event.getRawY();
if(startX-endX < 0)
movX=0;
Log.i("David", "Swipe left action cancel");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");
Log.i("David", "We moved "+totalPixelsY+" pixels");

else
movX=1;
Log.i("David", "Swipe right action cancel");
float totalPixelsX=Math.abs(startX-endX);
float totalPixelsY=event.getRawY() - startY;
Log.i("David", "totalPixelsx: "+totalPixelsX);
Log.i("David", "totalPixelsY: "+totalPixelsY);
if(totalPixelsY<0)
Log.i("David", "scroll down");
totalPixelsY=event.getRawY() - startY;
Log.i("David", "We moved "+totalPixelsY+" pixels");
else
Log.i("David", "scroll up");


Log.i("David", "haveFlipped false");
haveFlipped=false;
break;


return true;

;


My problem is, the action_cancel or action_up are called BEFORE my finger lifts from the phone screen, so the amount of movement in Y axis is always smaller than the actual movement of my finger.



What I plan to achieve is that, when the amount of X > amount of y, use the ViewFlipper, and when the amount of X < amount of y, leave the ScrollView do his job.



I don't know if my approach is correct. Could anyone tell my why action_up and action_cancel are called before I lift my finger? And how to achieve my goal?



Thank you.







android ontouchlistener android-viewflipper






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edited Mar 7 at 12:05







Fustigador

















asked Mar 7 at 11:57









FustigadorFustigador

3,584113984




3,584113984












  • Try this this it has issues as you seem to have

    – raj kavadia
    Mar 7 at 12:27











  • You should try to inverse the scrollView and the ViewFlipper. A ViewFlipper probably was designed to contain scrollable Views while the ScrollView shouldn't have any scrollable content inside.

    – Maxouille
    Mar 7 at 12:29

















  • Try this this it has issues as you seem to have

    – raj kavadia
    Mar 7 at 12:27











  • You should try to inverse the scrollView and the ViewFlipper. A ViewFlipper probably was designed to contain scrollable Views while the ScrollView shouldn't have any scrollable content inside.

    – Maxouille
    Mar 7 at 12:29
















Try this this it has issues as you seem to have

– raj kavadia
Mar 7 at 12:27





Try this this it has issues as you seem to have

– raj kavadia
Mar 7 at 12:27













You should try to inverse the scrollView and the ViewFlipper. A ViewFlipper probably was designed to contain scrollable Views while the ScrollView shouldn't have any scrollable content inside.

– Maxouille
Mar 7 at 12:29





You should try to inverse the scrollView and the ViewFlipper. A ViewFlipper probably was designed to contain scrollable Views while the ScrollView shouldn't have any scrollable content inside.

– Maxouille
Mar 7 at 12:29












2 Answers
2






active

oldest

votes


















0














If the ViewFlipper returns TRUE at its onTouch() method then the only way is to create a new Class extending RelativeLayout and implements its onInterceptTouchEvent() method.



public class MyRelativeLayout extends RelativeLayout 
@Override
public boolean onInterceptTouchEvent(MotionEvent ev)
return super.onInterceptTouchEvent(ev);




An then use this MyRelativeLayout as root of your XML layout file.






share|improve this answer






























    0














    I managed to get it working by removing this lines from MotionEvent.ACTION_CANCEL and MotionEvent.ACTION_UP:



    endX = event.getX();
    endY = event.getRawY();


    And then, adding this on the switch:



    case MotionEvent.ACTION_MOVE:
    endX = event.getX();
    endY = event.getRawY();
    break;


    This way, both the ScrollView and the ViewFlipper are acting as they should.






    share|improve this answer






















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      2 Answers
      2






      active

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      2 Answers
      2






      active

      oldest

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      active

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      active

      oldest

      votes









      0














      If the ViewFlipper returns TRUE at its onTouch() method then the only way is to create a new Class extending RelativeLayout and implements its onInterceptTouchEvent() method.



      public class MyRelativeLayout extends RelativeLayout 
      @Override
      public boolean onInterceptTouchEvent(MotionEvent ev)
      return super.onInterceptTouchEvent(ev);




      An then use this MyRelativeLayout as root of your XML layout file.






      share|improve this answer



























        0














        If the ViewFlipper returns TRUE at its onTouch() method then the only way is to create a new Class extending RelativeLayout and implements its onInterceptTouchEvent() method.



        public class MyRelativeLayout extends RelativeLayout 
        @Override
        public boolean onInterceptTouchEvent(MotionEvent ev)
        return super.onInterceptTouchEvent(ev);




        An then use this MyRelativeLayout as root of your XML layout file.






        share|improve this answer

























          0












          0








          0







          If the ViewFlipper returns TRUE at its onTouch() method then the only way is to create a new Class extending RelativeLayout and implements its onInterceptTouchEvent() method.



          public class MyRelativeLayout extends RelativeLayout 
          @Override
          public boolean onInterceptTouchEvent(MotionEvent ev)
          return super.onInterceptTouchEvent(ev);




          An then use this MyRelativeLayout as root of your XML layout file.






          share|improve this answer













          If the ViewFlipper returns TRUE at its onTouch() method then the only way is to create a new Class extending RelativeLayout and implements its onInterceptTouchEvent() method.



          public class MyRelativeLayout extends RelativeLayout 
          @Override
          public boolean onInterceptTouchEvent(MotionEvent ev)
          return super.onInterceptTouchEvent(ev);




          An then use this MyRelativeLayout as root of your XML layout file.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Mar 7 at 12:48









          emandtemandt

          1,117259




          1,117259























              0














              I managed to get it working by removing this lines from MotionEvent.ACTION_CANCEL and MotionEvent.ACTION_UP:



              endX = event.getX();
              endY = event.getRawY();


              And then, adding this on the switch:



              case MotionEvent.ACTION_MOVE:
              endX = event.getX();
              endY = event.getRawY();
              break;


              This way, both the ScrollView and the ViewFlipper are acting as they should.






              share|improve this answer



























                0














                I managed to get it working by removing this lines from MotionEvent.ACTION_CANCEL and MotionEvent.ACTION_UP:



                endX = event.getX();
                endY = event.getRawY();


                And then, adding this on the switch:



                case MotionEvent.ACTION_MOVE:
                endX = event.getX();
                endY = event.getRawY();
                break;


                This way, both the ScrollView and the ViewFlipper are acting as they should.






                share|improve this answer

























                  0












                  0








                  0







                  I managed to get it working by removing this lines from MotionEvent.ACTION_CANCEL and MotionEvent.ACTION_UP:



                  endX = event.getX();
                  endY = event.getRawY();


                  And then, adding this on the switch:



                  case MotionEvent.ACTION_MOVE:
                  endX = event.getX();
                  endY = event.getRawY();
                  break;


                  This way, both the ScrollView and the ViewFlipper are acting as they should.






                  share|improve this answer













                  I managed to get it working by removing this lines from MotionEvent.ACTION_CANCEL and MotionEvent.ACTION_UP:



                  endX = event.getX();
                  endY = event.getRawY();


                  And then, adding this on the switch:



                  case MotionEvent.ACTION_MOVE:
                  endX = event.getX();
                  endY = event.getRawY();
                  break;


                  This way, both the ScrollView and the ViewFlipper are acting as they should.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Mar 7 at 13:06









                  FustigadorFustigador

                  3,584113984




                  3,584113984



























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