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DllNotFoundException for x86 UWP DLL
DLLNotFoundException - Unity3D PluginError when trying to use DLL specific functions in Unity 5Windows 10 webcam works on UWP but not on standaloneDLLNotFoundException under Unity whilst using FUBIHow do I make MSBuild work with a UWP solution generated from a Unity3D project?Unity trying to load wrong namespace when building for WSAUnity: use UWP project in unity windows standalone applicationUnity 5.5.6f1 - Native plugin doesn't works, error DllNotFoundExceptionUnity building Xbox UWP Package with Kinect.dllsUnable to build for ARM64 from UWP packaging project (UWP + Win32)
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty height:90px;width:728px;box-sizing:border-box;
Screenshot of the dll inspector. I have created x86 UWP DLL using the OpenCV NuGet package. Now I am trying to use that DLL within Unity, but it throws a DllNotFoundException
, though all its dependent DLLs are in Assets/Plugins/x86 folder. I am trying to access webcam from the DLL itself. Same thing works for x64 standalone app. Am I missing something?
c# visual-studio unity3d uwp augmented-reality
add a comment |
Screenshot of the dll inspector. I have created x86 UWP DLL using the OpenCV NuGet package. Now I am trying to use that DLL within Unity, but it throws a DllNotFoundException
, though all its dependent DLLs are in Assets/Plugins/x86 folder. I am trying to access webcam from the DLL itself. Same thing works for x64 standalone app. Am I missing something?
c# visual-studio unity3d uwp augmented-reality
Could you give a screenshot of the dll inspector?
– Di Zhang
Mar 8 at 7:20
@DiZhang please check the screenshot of the dll inspector.
– holo559
Mar 25 at 14:06
add a comment |
Screenshot of the dll inspector. I have created x86 UWP DLL using the OpenCV NuGet package. Now I am trying to use that DLL within Unity, but it throws a DllNotFoundException
, though all its dependent DLLs are in Assets/Plugins/x86 folder. I am trying to access webcam from the DLL itself. Same thing works for x64 standalone app. Am I missing something?
c# visual-studio unity3d uwp augmented-reality
Screenshot of the dll inspector. I have created x86 UWP DLL using the OpenCV NuGet package. Now I am trying to use that DLL within Unity, but it throws a DllNotFoundException
, though all its dependent DLLs are in Assets/Plugins/x86 folder. I am trying to access webcam from the DLL itself. Same thing works for x64 standalone app. Am I missing something?
c# visual-studio unity3d uwp augmented-reality
c# visual-studio unity3d uwp augmented-reality
edited Mar 25 at 14:05
holo559
asked Mar 8 at 5:55
holo559holo559
135
135
Could you give a screenshot of the dll inspector?
– Di Zhang
Mar 8 at 7:20
@DiZhang please check the screenshot of the dll inspector.
– holo559
Mar 25 at 14:06
add a comment |
Could you give a screenshot of the dll inspector?
– Di Zhang
Mar 8 at 7:20
@DiZhang please check the screenshot of the dll inspector.
– holo559
Mar 25 at 14:06
Could you give a screenshot of the dll inspector?
– Di Zhang
Mar 8 at 7:20
Could you give a screenshot of the dll inspector?
– Di Zhang
Mar 8 at 7:20
@DiZhang please check the screenshot of the dll inspector.
– holo559
Mar 25 at 14:06
@DiZhang please check the screenshot of the dll inspector.
– holo559
Mar 25 at 14:06
add a comment |
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Could you give a screenshot of the dll inspector?
– Di Zhang
Mar 8 at 7:20
@DiZhang please check the screenshot of the dll inspector.
– holo559
Mar 25 at 14:06