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Does android require all densities of a .webp file in resource folders?
How to define a circle shape in an Android xml drawable file?Web colors in an Android color xml resource fileCan the Android Layout folder contain subfolders?Install an apk file from command prompt?How to change fontFamily of TextView in AndroidHow to avoid reverse engineering of an APK file?Dilemma: when to use Fragments vs Activities:Image size is increased when converted from jpg to webp with quality value 100JPG vs WebP performance on AndroidConverted all drawables to WebP, apk size stayed the same
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty height:90px;width:728px;box-sizing:border-box;
Does android requires all densities of a .webp file , same as like png files ?
I need to reduce Apk Size?
Any one please share your knowledge :)
android webp
add a comment |
Does android requires all densities of a .webp file , same as like png files ?
I need to reduce Apk Size?
Any one please share your knowledge :)
android webp
1
No, but it helps with scaling
– Zoe
Mar 8 at 10:38
If you want to reduce the Apk size, you should switch to Bundle. That will generate multiple Apk files with the required resources for different devices. There will be no need to remove any resources. Also, if your app is not localised, you can remove the unused default android string by specifying it in the Gradle config.
– Rishabh Sagar
Mar 8 at 11:48
add a comment |
Does android requires all densities of a .webp file , same as like png files ?
I need to reduce Apk Size?
Any one please share your knowledge :)
android webp
Does android requires all densities of a .webp file , same as like png files ?
I need to reduce Apk Size?
Any one please share your knowledge :)
android webp
android webp
edited Mar 8 at 12:44
Rasheed
asked Mar 8 at 7:15
RasheedRasheed
11915
11915
1
No, but it helps with scaling
– Zoe
Mar 8 at 10:38
If you want to reduce the Apk size, you should switch to Bundle. That will generate multiple Apk files with the required resources for different devices. There will be no need to remove any resources. Also, if your app is not localised, you can remove the unused default android string by specifying it in the Gradle config.
– Rishabh Sagar
Mar 8 at 11:48
add a comment |
1
No, but it helps with scaling
– Zoe
Mar 8 at 10:38
If you want to reduce the Apk size, you should switch to Bundle. That will generate multiple Apk files with the required resources for different devices. There will be no need to remove any resources. Also, if your app is not localised, you can remove the unused default android string by specifying it in the Gradle config.
– Rishabh Sagar
Mar 8 at 11:48
1
1
No, but it helps with scaling
– Zoe
Mar 8 at 10:38
No, but it helps with scaling
– Zoe
Mar 8 at 10:38
If you want to reduce the Apk size, you should switch to Bundle. That will generate multiple Apk files with the required resources for different devices. There will be no need to remove any resources. Also, if your app is not localised, you can remove the unused default android string by specifying it in the Gradle config.
– Rishabh Sagar
Mar 8 at 11:48
If you want to reduce the Apk size, you should switch to Bundle. That will generate multiple Apk files with the required resources for different devices. There will be no need to remove any resources. Also, if your app is not localised, you can remove the unused default android string by specifying it in the Gradle config.
– Rishabh Sagar
Mar 8 at 11:48
add a comment |
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No, but it helps with scaling
– Zoe
Mar 8 at 10:38
If you want to reduce the Apk size, you should switch to Bundle. That will generate multiple Apk files with the required resources for different devices. There will be no need to remove any resources. Also, if your app is not localised, you can remove the unused default android string by specifying it in the Gradle config.
– Rishabh Sagar
Mar 8 at 11:48