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how to support line editing/history in C++ console program?
2019 Community Moderator ElectionHow do you declare an interface in C++?How can I profile C++ code running on Linux?How can I get the application's path in a .NET console application?Win32 Console — Backspace to Last LineWhy is this program erroneously rejected by three C++ compilers?C++11 introduced a standardized memory model. What does it mean? And how is it going to affect C++ programming?Read file line by line using ifstream in C++Why is reading lines from stdin much slower in C++ than Python?Simple and portable method for managing console cursors action in C++Gracefully shut-down command-line application on console window closure (on windows)
I'm writing an interactive command-driven console program... think of something like Python, Matlab, etc. if that helps. User types a command, gets a result, and repeats until done.
This works OK, but the only editing users can do is typing and Backspace. I'd like to let them use standard line editing: arrow keys, ctrl-A/E, option-arrow to go by word, etc. And (really asking a lot now), I'd also like them to be able to use up/down arrow to cycle through previous inputs, to edit/reenter those.
I'm aware of ncurses, but that seems like overkill; it's designed for making GUI-like interfaces, while what I want is a simple command-based interface.
I'm coding on a Mac, but I will soon want this to work on Linux and Windows too. I'm willing to roll up my sleeves and do it myself if necessary, but surely there's something out there that either does this, or at least abstracts away the differences between Unix and Windows consoles, without dragging all of ncurses into the picture?
c++ console-application
|
show 2 more comments
I'm writing an interactive command-driven console program... think of something like Python, Matlab, etc. if that helps. User types a command, gets a result, and repeats until done.
This works OK, but the only editing users can do is typing and Backspace. I'd like to let them use standard line editing: arrow keys, ctrl-A/E, option-arrow to go by word, etc. And (really asking a lot now), I'd also like them to be able to use up/down arrow to cycle through previous inputs, to edit/reenter those.
I'm aware of ncurses, but that seems like overkill; it's designed for making GUI-like interfaces, while what I want is a simple command-based interface.
I'm coding on a Mac, but I will soon want this to work on Linux and Windows too. I'm willing to roll up my sleeves and do it myself if necessary, but surely there's something out there that either does this, or at least abstracts away the differences between Unix and Windows consoles, without dragging all of ncurses into the picture?
c++ console-application
4
en.wikipedia.org/wiki/GNU_Readline
– Neil Butterworth
Mar 6 at 19:19
2
In Windows, if you get the input fromstdin
the previous inputs are available from the up/down arrow keys. It works the same way as the console command line, but it only presents the inputs that were taken by the program running.
– Weather Vane
Mar 6 at 19:25
2
github.com/troglobit/editline is a BSD-like licensed version.
– Botje
Mar 6 at 19:45
@Weather Vane, that sounds like exactly the behavior I want — so I just need to pick or develop a solution to get the same behavior on the Unix/Linux.
– Joe Strout
Mar 6 at 23:25
Sounds like GNU Readline/editline is ideal — with editline possibly being preferable due to the license. @Botje, if you want to post that as an answer I'll be happy to accept it.
– Joe Strout
Mar 6 at 23:26
|
show 2 more comments
I'm writing an interactive command-driven console program... think of something like Python, Matlab, etc. if that helps. User types a command, gets a result, and repeats until done.
This works OK, but the only editing users can do is typing and Backspace. I'd like to let them use standard line editing: arrow keys, ctrl-A/E, option-arrow to go by word, etc. And (really asking a lot now), I'd also like them to be able to use up/down arrow to cycle through previous inputs, to edit/reenter those.
I'm aware of ncurses, but that seems like overkill; it's designed for making GUI-like interfaces, while what I want is a simple command-based interface.
I'm coding on a Mac, but I will soon want this to work on Linux and Windows too. I'm willing to roll up my sleeves and do it myself if necessary, but surely there's something out there that either does this, or at least abstracts away the differences between Unix and Windows consoles, without dragging all of ncurses into the picture?
c++ console-application
I'm writing an interactive command-driven console program... think of something like Python, Matlab, etc. if that helps. User types a command, gets a result, and repeats until done.
This works OK, but the only editing users can do is typing and Backspace. I'd like to let them use standard line editing: arrow keys, ctrl-A/E, option-arrow to go by word, etc. And (really asking a lot now), I'd also like them to be able to use up/down arrow to cycle through previous inputs, to edit/reenter those.
I'm aware of ncurses, but that seems like overkill; it's designed for making GUI-like interfaces, while what I want is a simple command-based interface.
I'm coding on a Mac, but I will soon want this to work on Linux and Windows too. I'm willing to roll up my sleeves and do it myself if necessary, but surely there's something out there that either does this, or at least abstracts away the differences between Unix and Windows consoles, without dragging all of ncurses into the picture?
c++ console-application
c++ console-application
edited Mar 6 at 19:50
Barmar
432k36255356
432k36255356
asked Mar 6 at 19:17
Joe StroutJoe Strout
1,83611729
1,83611729
4
en.wikipedia.org/wiki/GNU_Readline
– Neil Butterworth
Mar 6 at 19:19
2
In Windows, if you get the input fromstdin
the previous inputs are available from the up/down arrow keys. It works the same way as the console command line, but it only presents the inputs that were taken by the program running.
– Weather Vane
Mar 6 at 19:25
2
github.com/troglobit/editline is a BSD-like licensed version.
– Botje
Mar 6 at 19:45
@Weather Vane, that sounds like exactly the behavior I want — so I just need to pick or develop a solution to get the same behavior on the Unix/Linux.
– Joe Strout
Mar 6 at 23:25
Sounds like GNU Readline/editline is ideal — with editline possibly being preferable due to the license. @Botje, if you want to post that as an answer I'll be happy to accept it.
– Joe Strout
Mar 6 at 23:26
|
show 2 more comments
4
en.wikipedia.org/wiki/GNU_Readline
– Neil Butterworth
Mar 6 at 19:19
2
In Windows, if you get the input fromstdin
the previous inputs are available from the up/down arrow keys. It works the same way as the console command line, but it only presents the inputs that were taken by the program running.
– Weather Vane
Mar 6 at 19:25
2
github.com/troglobit/editline is a BSD-like licensed version.
– Botje
Mar 6 at 19:45
@Weather Vane, that sounds like exactly the behavior I want — so I just need to pick or develop a solution to get the same behavior on the Unix/Linux.
– Joe Strout
Mar 6 at 23:25
Sounds like GNU Readline/editline is ideal — with editline possibly being preferable due to the license. @Botje, if you want to post that as an answer I'll be happy to accept it.
– Joe Strout
Mar 6 at 23:26
4
4
en.wikipedia.org/wiki/GNU_Readline
– Neil Butterworth
Mar 6 at 19:19
en.wikipedia.org/wiki/GNU_Readline
– Neil Butterworth
Mar 6 at 19:19
2
2
In Windows, if you get the input from
stdin
the previous inputs are available from the up/down arrow keys. It works the same way as the console command line, but it only presents the inputs that were taken by the program running.– Weather Vane
Mar 6 at 19:25
In Windows, if you get the input from
stdin
the previous inputs are available from the up/down arrow keys. It works the same way as the console command line, but it only presents the inputs that were taken by the program running.– Weather Vane
Mar 6 at 19:25
2
2
github.com/troglobit/editline is a BSD-like licensed version.
– Botje
Mar 6 at 19:45
github.com/troglobit/editline is a BSD-like licensed version.
– Botje
Mar 6 at 19:45
@Weather Vane, that sounds like exactly the behavior I want — so I just need to pick or develop a solution to get the same behavior on the Unix/Linux.
– Joe Strout
Mar 6 at 23:25
@Weather Vane, that sounds like exactly the behavior I want — so I just need to pick or develop a solution to get the same behavior on the Unix/Linux.
– Joe Strout
Mar 6 at 23:25
Sounds like GNU Readline/editline is ideal — with editline possibly being preferable due to the license. @Botje, if you want to post that as an answer I'll be happy to accept it.
– Joe Strout
Mar 6 at 23:26
Sounds like GNU Readline/editline is ideal — with editline possibly being preferable due to the license. @Botje, if you want to post that as an answer I'll be happy to accept it.
– Joe Strout
Mar 6 at 23:26
|
show 2 more comments
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4
en.wikipedia.org/wiki/GNU_Readline
– Neil Butterworth
Mar 6 at 19:19
2
In Windows, if you get the input from
stdin
the previous inputs are available from the up/down arrow keys. It works the same way as the console command line, but it only presents the inputs that were taken by the program running.– Weather Vane
Mar 6 at 19:25
2
github.com/troglobit/editline is a BSD-like licensed version.
– Botje
Mar 6 at 19:45
@Weather Vane, that sounds like exactly the behavior I want — so I just need to pick or develop a solution to get the same behavior on the Unix/Linux.
– Joe Strout
Mar 6 at 23:25
Sounds like GNU Readline/editline is ideal — with editline possibly being preferable due to the license. @Botje, if you want to post that as an answer I'll be happy to accept it.
– Joe Strout
Mar 6 at 23:26